Give a WinHandler to the idle callback. #1787
Merged
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I asked about this on zulip and no one replied, so I'm guessing that the reasons for the existing signature of
add_idle_callback
were lost in the mists of time. It used to be that an idle callback got a&dyn Any
, but thatAny
is always just theWinHandler
(so,DruidHandler
in alldruid
apps). Since&DruidHandler
isn't much use (all the interesting things are&mut
), I'm guessing that no one was really using it.