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# This Source Code Form is subject to the terms of the Mozilla Public | ||
# License, v. 2.0. If a copy of the MPL was not distributed with this | ||
# file, You can obtain one at https://mozilla.org/MPL/2.0/. | ||
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extends ArrayTest | ||
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var test_suite: TestSuite = TestSuite.new() | ||
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# In order to reproduce the behavior discovered in https://github.com/godot-rust/gdext/issues/138 | ||
# we must inherit a Godot Node. Because of this we can't just inherit TesSuite like the rest of the tests. | ||
func assert_that(what: bool, message: String = "") -> bool: | ||
return test_suite.assert_that(what, message) | ||
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func assert_eq(left, right, message: String = "") -> bool: | ||
return test_suite.assert_eq(left, right, message) | ||
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# Called when the node enters the scene tree for the first time. | ||
func _ready(): | ||
pass | ||
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func test_vector_array_return_from_user_func(): | ||
var array: Array = return_typed_array(2) | ||
assert_eq(array, [1,2]) | ||
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# Called every frame. 'delta' is the elapsed time since the previous frame. | ||
func _process(delta): | ||
pass |
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