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Got a report of this error occurring on XUMO boxes from @iamtabrezkhan on Discord:
Hey guys, I am running a very basic app on a XUMO box using just the renderer. No framework. Just initializing the renderer and creating a few rectangles using renderer.createNode.
Locally on browser it works fine. But in the box, I am getting this error - TypeError: createImageBitmap with ImageData is not implemented
I confirmed this issue occurs on pre-WPE 2.38 RDK devices.
I think we can solve this by allowing ImageData objects to be passed all the way through to the texImage2D() GPU upload call without first trying to convert them to ImageBitmap.
The text was updated successfully, but these errors were encountered:
- Fixes remaining issues when trying to run the Renderer on WPE 2.28 browser and possibly lower.
- Tested on a production XG2v2 device.
- For an application using the Renderer to work on this browser, its build target MUST be set to ES2019 or lower.
- To run the Renderer Example Tests on legacy browsers, you must build/run the production version of the tests.
- Fixes#43, #44, #45
- Added `npm run prod` command to run the Example Tests in production mode (required to run the tests on legacy browsers)
Got a report of this error occurring on XUMO boxes from @iamtabrezkhan on Discord:
I confirmed this issue occurs on pre-WPE 2.38 RDK devices.
I think we can solve this by allowing ImageData objects to be passed all the way through to the
texImage2D()
GPU upload call without first trying to convert them to ImageBitmap.The text was updated successfully, but these errors were encountered: