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When importing a game played beyond checkmate or stalemate, the import validation says the below, which is fine:
However, the game passes the validation when played beyond fivefold repetition, seventy-five moves without a pawn move or capture and a dead position. However, per the FIDE rules, a game ends immediately for these cases. Therefore, I want to discuss adding validation for these cases, which is in line with the existing validation. |
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Especially for imported real world games I think it's best to not enforce this. Historically, these rules didn't always exist, and even today a game might be continued for a few more moves, if the arbiter doesn't step in. |
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Especially for imported real world games I think it's best to not enforce this. Historically, these rules didn't always exist, and even today a game might be continued for a few more moves, if the arbiter doesn't step in.