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Implementation of BMat16 #38

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Victorin-Brunel
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@Victorin-Brunel Victorin-Brunel commented Jul 10, 2024

Here are the additions regarding BMat16 :

  • Creation of BMat16
  • Various constructors (with a vector register of 256 bits, 4 64 bits uint, or a two-dimensional vector)
  • Comparison operators (==, !=, <, >)
  • Acces operator to a particular bit at a position (i, j)
  • Method to set a bit at a position (i, j)
  • A convertor to a two-dimensional array
  • Bitwise or operator between two matrices
  • Naive transposition
  • Optimized transposition with vector instructions
  • Optimized matrix multplication
  • Optimized matrix multplication using BMat8 matrix multiplication
  • Two naive multiplications (one with the acces operator, the other with the array conversion)
  • Number of non-zero rows
  • Vector of rows
  • Identity matrix of size 0 to 16
  • Random matrix, and the possibility to specify a size from 1 to 16
  • Swap of two matrices
  • Display operator

@james-d-mitchell
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Closing and reopening to trigger the ci again

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