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bumped version to 1.2.52
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sezero committed Mar 3, 2022
1 parent 406decc commit 030111a
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Showing 6 changed files with 11 additions and 11 deletions.
4 changes: 2 additions & 2 deletions CMakeLists.txt
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Expand Up @@ -4,7 +4,7 @@

cmake_minimum_required(VERSION 3.0.0)
project(sdl12_compat
VERSION 1.2.50
VERSION 1.2.52
LANGUAGES C)

option(SDL12TESTS "Enable to build SDL-1.2 test programs" ON)
Expand All @@ -22,7 +22,7 @@ if(APPLE)
set_source_files_properties(${OSX_SRCS} PROPERTIES LANGUAGE C)
# the following matches SDL-1.2 Xcode project file
set(DYLIB_COMPAT_VERSION 1.0.0 CACHE STRING "library compatibility version")
set(DYLIB_CURRENT_VERSION 12.50.0 CACHE STRING "library current version")
set(DYLIB_CURRENT_VERSION 12.52.0 CACHE STRING "library current version")
include_directories("/opt/X11/include") # hack.
if(CMAKE_VERSION VERSION_LESS 3.9)
else()
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2 changes: 1 addition & 1 deletion src/Makefile.darwin
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Expand Up @@ -18,7 +18,7 @@ CFLAGS = -mmacosx-version-min=10.6 -fPIC -O3 -Wall
LDFLAGS = -mmacosx-version-min=10.6 -dynamiclib -Wl,-undefined,error -Wl,-single_module
#LDFLAGS+= -Wl,-headerpad_max_install_names
LDFLAGS+= -Wl,-install_name,"/usr/local/lib/$(DYLIB)"
LDFLAGS+= -Wl,-compatibility_version,1.0 -Wl,-current_version,12.50
LDFLAGS+= -Wl,-compatibility_version,1.0 -Wl,-current_version,12.52
LDLIBS = -Wl,-framework,AppKit
# this is needed for x86_64 - cross-gcc might not add it.
#LDLIBS += -Wl,-lbundle1.o
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2 changes: 1 addition & 1 deletion src/Makefile.linux
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Expand Up @@ -16,7 +16,7 @@ LDFLAGS = -shared -Wl,-soname,libSDL-1.2.so.0
LDFLAGS+= -Wl,--no-undefined
LDLIBS = -ldl

SHLIB = libSDL-1.2.so.1.2.50
SHLIB = libSDL-1.2.so.1.2.52

OBJ = SDL12_compat.o

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2 changes: 1 addition & 1 deletion src/Makefile.os2
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Expand Up @@ -5,7 +5,7 @@
!endif

DLLNAME = SDL12
VERSION = 1.2.50
VERSION = 1.2.52

# change SDL2INC to point to the SDL2 headers
SDL2INC = include
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2 changes: 1 addition & 1 deletion src/Makefile.w32
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Expand Up @@ -5,7 +5,7 @@
!endif

DLLNAME = SDL
VERSION = 1.2.50
VERSION = 1.2.52

# change SDL2INC to point to the SDL2 headers
SDL2INC = include
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10 changes: 5 additions & 5 deletions src/version.rc
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Expand Up @@ -3,8 +3,8 @@
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,2,50,0
PRODUCTVERSION 1,2,50,0
FILEVERSION 1,2,52,0
PRODUCTVERSION 1,2,52,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
Expand All @@ -17,12 +17,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "1, 2, 50, 0\0"
VALUE "FileVersion", "1, 2, 52, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright � 2021 Sam Lantinga\0"
VALUE "LegalCopyright", "Copyright � 2022 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer 1.2 wrapper\0"
VALUE "ProductVersion", "1, 2, 50, 0\0"
VALUE "ProductVersion", "1, 2, 52, 0\0"
END
END
BLOCK "VarFileInfo"
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