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FEA Implement support for multiple concurrent games #34

FEA Implement support for multiple concurrent games

FEA Implement support for multiple concurrent games #34

Workflow file for this run

name: PonGo-Test
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
unit-tests:
runs-on: ubuntu-latest
steps:
- name: Checkout build environment
uses: actions/checkout@v3
with:
persist-credentials: false # otherwise, the token used is the GITHUB_TOKEN, instead of your personal access token.
fetch-depth: 0 # otherwise, there would be errors pushing refs to the destination repository.
- name: Set up Go
uses: actions/setup-go@v3
with:
cache: true
check-latest: true
go-version-file: 'go.mod'
cache-dependency-path: 'go.sum'
- name: Test
run: |
go test -v ./... -covermode=count -coverprofile=coverage.out
go tool cover -func=coverage.out -o=coverage.out
- name: Go Coverage Badge
uses: tj-actions/[email protected]
with:
filename: coverage.out
- name: Verify Changed files
uses: tj-actions/verify-changed-files@v12
id: verify-changed-files
with:
files: README.md
- name: Commit changes
if: steps.verify-changed-files.outputs.files_changed == 'true'
run: |
git config --local user.email "[email protected]"
git config --local user.name "GitHub Action"
git add README.md
git commit -m "chore: Updated coverage badge."
- name: Push changes
if: steps.verify-changed-files.outputs.files_changed == 'true'
uses: ad-m/github-push-action@master
with:
github_token: ${{ github.token }}
branch: ${{ github.head_ref }}