Skip to content

Releases: lexogrine/hud-manager

5.0.8

13 Nov 14:22
b539f8e
Compare
Choose a tag to compare
  • Added ability to clear OCR data in Valorant; no longer you need to restart the application when wanting to observe another match.
  • Added ability to hide or select alternative color scheme of Best Of counters in League of Legends Premium HUDs.

5.0.7

08 Nov 15:08
b539f8e
Compare
Choose a tag to compare
  • Improved reading of which player holds Spike in Valorant integration
  • Improved reading of the team scores in longer matches in Valorant integration

5.0.6

30 Oct 16:33
b539f8e
Compare
Choose a tag to compare
  • Fixed a issue when OCR would use up video memory on some driver/system versions combinations
  • Improved OCR reading of some Valorant weapons, such as Ares and Bucky

Valorant HUDs:

  • Updated Credits sign
  • Added dedicated Scoreboard URL
  • Added Spike Planted Indicator in Matchbar
  • Added Spike Carrier Indicator
  • Fixed HP numbers sometimes showing decimals

5.0.5

28 Oct 12:17
b539f8e
Compare
Choose a tag to compare
  • Fixed kill event not firing in Counter-Strike addons

5.0.4

25 Oct 10:46
3a83c20
Compare
Choose a tag to compare
  • Added support for minimalistic Valorant in-game interface (with the observed player only).
  • Improved reading of some of the weapons in Valorant
  • Improved reading of low HP players, as well as players in 2v2
  • Fixed an issue Client/Server communication resulting in two sets of data being sent to Valorant HUDs
  • Fixed timer reading when it displays values with decimals
  • Improved reading of round history
  • Added an ability to hide observer boxes in Valorant Premium HUD

5.0.3

23 Oct 14:43
3a83c20
Compare
Choose a tag to compare
  • Improved Camera system stability

5.0.2

22 Oct 07:19
3a83c20
Compare
Choose a tag to compare
  • Added 2v2 support for Valorant
  • Added support for Valorant OCR for other languages than English in-game interface. Currently, we support also Chinese, German, Polish and Russian.
  • Increased reliability of OCR reading player's characters, their ultimate level and their KDA.

5.0.1

18 Oct 16:58
3a83c20
Compare
Choose a tag to compare
  • Added an ability for LHM to keep Valorant's Scoreboard opened, configurable in Settings
  • Multiple Valorant OCR improvements

5.0.0

15 Oct 18:59
3a83c20
Compare
Choose a tag to compare
  • Valorant is here! LHM now has OCR-based Valorant integration
  • Added customized Camera Delay to HUDs available through Personal, Professional & Enterprise plans

LoL:

  • Improved speed & accuracy of the OCR data
  • Added keybinds for changing observed players in Premium HUD
  • Added Test Data

CS2:

  • Added "Half-time behaviour" - user now can specify automated action that happens after match halftime: "Switch teams" will make team names and logos switch sides, while "Force keep teams' sides" will patch incoming data, so players will keep their left/right orientation (this option )

Addon Updates:

  • Added developer console - any stdout from the addon will be piped to the console in Addon's settings
  • Improved stability of addons, and added notification if it crashes

Performance:

  • Improved startup time
  • Players & Teams edits are now "optimistic", to unblock usage of the rest of the app
  • Players connecting to camera can now disable a cam preview to limit CPU usage

Misc:

  • Unified & fixed button styling
  • Removed GSI token input
  • LHM will now inform user if HLAE is missing, probably due to AV
  • LHM will now inform user if they try to upload source code, instead of compiled HUD

4.14.4

19 Aug 11:46
3a83c20
Compare
Choose a tag to compare
  • Issue where HUD Overlay appeared below the game should now happen less frequently
  • "Bring to Top" option was added in tray HUD's icon's context menu to re-validate HUD's priority