Releases: lexogrine/hud-manager
Releases · lexogrine/hud-manager
5.0.8
5.0.7
- Improved reading of which player holds Spike in Valorant integration
- Improved reading of the team scores in longer matches in Valorant integration
5.0.6
- Fixed a issue when OCR would use up video memory on some driver/system versions combinations
- Improved OCR reading of some Valorant weapons, such as Ares and Bucky
Valorant HUDs:
- Updated Credits sign
- Added dedicated Scoreboard URL
- Added Spike Planted Indicator in Matchbar
- Added Spike Carrier Indicator
- Fixed HP numbers sometimes showing decimals
5.0.5
- Fixed
kill
event not firing in Counter-Strike addons
5.0.4
- Added support for minimalistic Valorant in-game interface (with the observed player only).
- Improved reading of some of the weapons in Valorant
- Improved reading of low HP players, as well as players in 2v2
- Fixed an issue Client/Server communication resulting in two sets of data being sent to Valorant HUDs
- Fixed timer reading when it displays values with decimals
- Improved reading of round history
- Added an ability to hide observer boxes in Valorant Premium HUD
5.0.3
- Improved Camera system stability
5.0.2
- Added 2v2 support for Valorant
- Added support for Valorant OCR for other languages than English in-game interface. Currently, we support also Chinese, German, Polish and Russian.
- Increased reliability of OCR reading player's characters, their ultimate level and their KDA.
5.0.1
- Added an ability for LHM to keep Valorant's Scoreboard opened, configurable in Settings
- Multiple Valorant OCR improvements
5.0.0
- Valorant is here! LHM now has OCR-based Valorant integration
- Added customized Camera Delay to HUDs available through Personal, Professional & Enterprise plans
LoL:
- Improved speed & accuracy of the OCR data
- Added keybinds for changing observed players in Premium HUD
- Added Test Data
CS2:
- Added "Half-time behaviour" - user now can specify automated action that happens after match halftime: "Switch teams" will make team names and logos switch sides, while "Force keep teams' sides" will patch incoming data, so players will keep their left/right orientation (this option )
Addon Updates:
- Added developer console - any stdout from the addon will be piped to the console in Addon's settings
- Improved stability of addons, and added notification if it crashes
Performance:
- Improved startup time
- Players & Teams edits are now "optimistic", to unblock usage of the rest of the app
- Players connecting to camera can now disable a cam preview to limit CPU usage
Misc:
- Unified & fixed button styling
- Removed GSI token input
- LHM will now inform user if HLAE is missing, probably due to AV
- LHM will now inform user if they try to upload source code, instead of compiled HUD
4.14.4
- Issue where HUD Overlay appeared below the game should now happen less frequently
- "Bring to Top" option was added in tray HUD's icon's context menu to re-validate HUD's priority