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  • 1996
  • London/Dublin

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  1. BelaMiniMoogEmulation BelaMiniMoogEmulation Public

    A digital implementation of the Minimoog analog synthesizer with anti-aliased waveforms and a recreation of the moog ladder filter.

    C++ 2 1

  2. Connect-4-Artificial-Intelligence Connect-4-Artificial-Intelligence Public

    Artificial Intelligence Project. This project involved creating an altered version of the game connect-4 and creating an AI opponent with multiple difficulty levels to play against.

    Java

  3. Multi-Filter-Delay Multi-Filter-Delay Public

    An original digital audio effect programmed through Juce/C++.

    C++ 5

  4. MultiBandCompressor MultiBandCompressor Public

    A multi-band compressor audio plugin. Programmed in Juce/C++.

    C++ 3

  5. Tennis-To-Die-For Tennis-To-Die-For Public

    Game Development Project. A 2-D tennis game created using GameMaker Studio

    Game Maker Language 1

  6. Risk Risk Public

    Software Engineering Project. The goal being to create a version of the strategy board game, Risk, with a functioning AI opponent.

    Java