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LayaAir 3.1.5 Engine Library

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@LayaCharley LayaCharley released this 26 Jul 09:46
· 37 commits to LayaAir_3.1 since this release
1131666

更多版本日志以及IDE的下载,请前往LayaAir官网:https://layaair.com/#/engineDownload

Version 3.1.5 Release Changelog

BUG Fixes

Engine

  1. Fixed the bug where onMouseUp would not be triggered if the right mouse button was released first.
  2. Fixed the issue where remote audio resources in Alipay mini-games required a focus switch to play normally.
  3. Fixed the bug where caching in Alipay mini-games was ineffective.
  4. Fixed the bug where video nodes would only have audio and no picture after adding a mask.
  5. Fixed the bug where the Skin RenderElementObj would render multiple times during multiple render passes.
  6. Fixed the bug where textures were not released after Spine was released.
  7. Fixed the issue with 3D character collider prefab parameter settings.
  8. Fixed the issue with reusing physical components across multiple scenes.

IDE

  1. Fixed the issue where the frame rate limit in project settings could not be adjusted to 120 FPS.
  2. Fixed the issue where gravity acceleration Y in project settings could not be set to 0.
  3. Fixed the issue where after replacing resources with the same name, the 9-slice information of the original large image was not restored in the small image.
  4. Fixed the issue where the Morph sub-item was not displayed under the Mesh Renderer panel.
  5. Fixed the bug where after adding a physics collider component to a prefab and setting the collision group, the settings were not saved.
  6. Fixed the bug where the copy and paste function in the properties panel was sometimes inaccurate.
  7. Fixed the bug where radio type menu items in the plugin system did not work properly.
  8. Fixed the bug where modifying script parameters in 2D animations had no effect after publishing.

Optimization Updates

  1. Added 3D physical shape detection interface to the engine.
  2. Added functionality to the IDE to adjust node hierarchy using the keyboard: move node up: press ctrl + up arrow, move node down: ctrl + down arrow.
  3. Added node hierarchy adjustment (move up one layer, move down one layer) to the right-click menu in the IDE scene editor.
  4. Added direct copy and paste functionality for entire components in the IDE.
  5. Added the ability to pick colors from the screen by clicking the color picker button in the IDE color input window.
  6. Added right-click functionality to copy and paste colors in the IDE color property bar.
  7. Adjusted the generated image nodes to be arranged sequentially when dragging images continuously into the scene in the IDE.
  8. Added a warning prompt when adding properties to animations in the IDE if the properties have no default value.

LayaAir Unity Resource Export Plugin

Updated version to 1.1.7, fixing issues with scene export under certain circumstances.