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A comprehensive D&D campaign management system using Cursor and markdown templates for storytelling and organization.

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Campaign Management System

This repository serves as a comprehensive management system for our D&D campaign. It uses markdown files for content organization and linking between related elements.

Folder Structure

/characters

  • /player-characters: PC information and development
  • /npcs: Non-player characters
  • /villains: Antagonists and their schemes

/world

  • /locations: Places and their descriptions
  • /factions: Organizations and groups
  • /pantheon: Deities and religious information
  • /maps: Map registry and links

/gameplay

  • /sessions: Session notes and plans
  • /quests: Main and side quest tracking
  • /encounters: Combat and social encounter designs

/lore

  • /themes: Campaign themes and motifs
  • /history: World history and events
  • /artifacts: Significant items and artifacts

/rules

  • /house-rules: Custom rules and modifications
  • /random-tables: Generated tables for improvisation

Using This System

File Naming

  • Use lowercase letters
  • Separate words with hyphens
  • Example: storm-kings-temple.md

Linking Between Files

  • Use relative paths: [Storm King](../../npcs/storm-king.md)
  • Always use relative links to maintain portability

Templates

Each folder contains a _template.md file showing the standard format for that content type.

Updating Content

  1. Use templates for new content
  2. Include links to related content
  3. Update existing files when new connections form
  4. Keep session notes up to date

Best Practices

  1. Regular commits after sessions
  2. Update character information as it changes
  3. Link new content to existing elements
  4. Keep track of unresolved plot threads

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A comprehensive D&D campaign management system using Cursor and markdown templates for storytelling and organization.

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