walve is a stream based WebSocket implementation for node.js.
var walve = require('walve');
walve.createServer(function(wsocket) {
wsocket.on('incoming', function(incoming) {
// handle readable incoming stream
});
}).listen(server);
You can find working examples in the /opt
directory of this project.
- echo: echos messages back to the browser
- sugar: extends
Server
with some api sugar - stream: streams file through websocket to document
- cluster: streams file through websocket cluster (hot concurrency)
Furthermore there are currently two real world examples using walve. Feel free to add own projects:
- nearby real time geolocation tracking with walve and google maps
- messenger real time messenger with support for image streaming
The package is available on npm as walve.
npm install --save walve
Creates a new Server
instance. Valid options
are for example url
which can be used to have multiple websocket servers on one http server.
Emitted when a new WebSocket upgrade was established. Provides instance
of Socket
as argument.
Emitted when an error occurs. For example on failed upgrade.
Listens on the "upgrade" event of the http
instance.
Abstracts a single WebSocket connection.
Creates a new duplex stream Socket
which reads and writes from the
underlaying TCP socket.
wsocket.on('incoming', function(incoming) {
incoming.pipe(process.stdout, { end: false });
});
Emitted when a WebSocket frame is received. First argument is a an
instance of Incoming
.
Emitted when the TCP connection closes.
wsocket.end();
// actually better:
var outgoing = new Outgoing({ opcode: 0x08 });
outgoing.pipe(socket);
outgoing.end();
Will completly close the TCP socket.
Abstracts an incoming WebSocket frame.
Creates a new instance of the Incoming
transform stream. Which
transforms incoming WebSocket frames to node buffers.
if (incoming.header.opcode === 0x01) {
// handle data as unicode
}
Contains fin
, opcode
, length
and so on. You will mainly
be interested in header.opcode
as the other values are more for
internal use.
var message = '';
incoming.on('readable', function() {
message += incoming.read().toString();
});
Emitted when there is payload to read from the frame.
incoming.on('end', function() {
// log prev buffered messages
console.log(message);
});
Emitted when frame ends and data was consumed with
incoming.read()
.
Abstracts an outgoing WebSocket frame.
Returns a new instance of Outgoing
transform stream. As this is a
transform and not a writable stream you must pipe outgoing
to the
websocket socket
provided by the server "connect" event. Options
can contain a header
object. See below for more.
outgoing.header.final = true;
outgoing.header.masked = false;
outgoing.header.opcode = 0x01;
outgoing.header.length = 0x0a;
outgoing.write('Hello World').pipe(wsocket, { end: false });
Sets the header information of an outgoing frame. You can omit final
and opcode
as they will use most common default values true
and
0x01
(text frame).
Copyright 2014 Bodo Kaiser [email protected]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.