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TextMeshPro support in AnKuchen Template #13

Answered by kyubuns
slimshader asked this question in Q&A
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Hi!

PickupComponentNames must match the class name exactly.
You should specify TextMeshProUGUI and TMP_InputField.

Currently, this does not even check the name of the class or interface from which it is inherited.
After listening to you, I felt it would be useful to include this support, so I will do so in a near future update.

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