Steam Releases #17
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Release workflow for games on steam | |
# - Itch used for uploading demo build (only web) | |
# - Github release for internal testing | |
name: Steam Releases | |
on: | |
workflow_dispatch: | |
inputs: | |
demo: | |
description: 'Release demo' | |
type: boolean | |
default: false | |
release-steam: | |
description: 'Release for steam' | |
type: boolean | |
default: false | |
release-github: | |
description: 'Release for github' | |
type: boolean | |
default: false | |
release-itch: | |
description: 'Release for itch.io' | |
type: boolean | |
default: false | |
env: | |
STEAM_APP: 430 | |
STEAM_DEMO_APP: 430 | |
jobs: | |
build-info: | |
runs-on: ubuntu-latest | |
outputs: | |
steam_id: ${{ steps.build-data.outputs.steam_id }} | |
channels: ${{ steps.build-data.outputs.channels }} | |
steps: | |
- id: build-data | |
run: | | |
STEAM_ID=${STEAM_APP:-430} | |
IS_DEMO=${DEMO:-false} | |
CHANNELS='"windows", "linux"' | |
if [ $RELEASE_STEAM = false ] && [ $RELEASE_GITHUB = false ]; then | |
CHANNELS='' | |
if [ $RELEASE_ITCH = true ]; then | |
CHANNELS='"web"' | |
fi | |
elif [ $RELEASE_ITCH = true ]; then | |
CHANNELS+=', "web"' | |
fi | |
if [ $IS_DEMO = true ] || [[ "$REF" =~ "-demo" ]]; then | |
STEAM_ID=$STEAM_DEMO_APP | |
fi | |
echo "::debug::Steam App ID: $STEAM_ID" | |
echo "steam_id=$STEAM_ID" >> $GITHUB_OUTPUT | |
echo "channels=[$CHANNELS]" >> $GITHUB_OUTPUT | |
env: | |
DEMO: ${{ inputs.demo }} | |
REF: ${{ github.ref_name }} | |
RELEASE_ITCH: ${{ inputs.release-itch }} | |
RELEASE_STEAM: ${{ inputs.release-steam }} | |
RELEASE_GITHUB: ${{ inputs.release-github }} | |
# build-godot: | |
# uses: kuma-gee/actions/.github/workflows/godot-build.yml@main | |
# needs: build-info | |
# if: ${{ needs.build-info.outputs.channels != '[]' }} | |
# with: | |
# channels: ${{ needs.build-info.outputs.channels }} | |
# steam-app: ${{ fromJSON(needs.build-info.outputs.steam_id) }} | |
# godot-version: 4.3 | |
# project-path: godot | |
# secrets: inherit | |
build-game: | |
runs-on: ubuntu-latest | |
container: barichello/godot-ci:4.3 | |
# strategy: | |
# matrix: | |
# channel: ${{ fromJson(inputs.channels) }} | |
outputs: | |
game: ${{ steps.build.outputs.game }} | |
steps: | |
- uses: actions/checkout@v4 | |
# - name: Unpack protected assets | |
# if: env.ASSETS_PASSWORD | |
# uses: kuma-gee/action-protect-assets@v1 | |
# with: | |
# path: godot/assets | |
# password: ${{ secrets.ASSETS_PASSWORD }} | |
# env: | |
# ASSETS_PASSWORD: ${{ secrets.ASSETS_PASSWORD }} | |
- name: Setup Templates | |
uses: kuma-gee/action-godot-template/setup@v1 | |
with: | |
version: 4.3 | |
channel: windows | |
encryption-key: ${{ secrets.ENCRYPTION_KEY }} | |
game-folder: godot | |
repo: kuma-gee/action-godot-template | |
- run: | | |
mkdir -p build/windows | |
godot --verbose --headless --path test --export-release windows ../build/windows/main.exe | |
# - uses: kuma-gee/action-godot/godot-build@main | |
# with: | |
# channel: ${{ matrix.channel }} | |
# output: build | |
# game-folder: ${{ inputs.project-path }} | |
# password: ${{ needs.generate-password.outputs.password }} | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: release-windows | |
path: build/*.zip | |
# release-itch: | |
# uses: kuma-gee/actions/.github/workflows/itch-release.yml@main | |
# needs: build-godot | |
# if: ${{ inputs.release-itch }} | |
# with: | |
# channels: '["web"]' | |
# game: ${{ needs.build-godot.outputs.game }} | |
# itch-user: kuma-gee | |
# secrets: | |
# BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }} | |
# PASSWORD: ${{ needs.build-godot.outputs.password }} | |
# release-steam: | |
# uses: kuma-gee/actions/.github/workflows/steam-release.yml@main | |
# needs: [build-godot, build-info] | |
# if: ${{ inputs.release-steam }} | |
# with: | |
# steam-app: ${{ fromJSON(needs.build-info.outputs.steam_id) }} | |
# branch: beta | |
# secrets: | |
# STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }} | |
# STEAM_CONFIG_VDF: ${{ secrets.STEAM_CONFIG_VDF }} | |
# PASSWORD: ${{ needs.build-godot.outputs.password }} | |
# release-github: | |
# uses: kuma-gee/actions/.github/workflows/github-release.yml@main | |
# needs: build-godot | |
# if: ${{ inputs.release-github }} | |
# with: | |
# demo: ${{ inputs.demo }} | |
# secrets: | |
# discord-webhook: ${{ secrets.DISCORD_RELEASE_HOOK }} | |
# password: ${{ needs.build-godot.outputs.password }} |