Steam Releases #7
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# Release workflow for games on steam | |
# - Itch used for uploading demo build (only web) | |
# - Github release for internal testing | |
name: Steam Releases | |
on: | |
workflow_dispatch: | |
inputs: | |
demo: | |
description: 'Release demo' | |
type: boolean | |
default: false | |
release-steam: | |
description: 'Release for steam' | |
type: boolean | |
default: false | |
release-github: | |
description: 'Release for github' | |
type: boolean | |
default: false | |
release-itch: | |
description: 'Release for itch.io' | |
type: boolean | |
default: false | |
env: | |
STEAM_APP: 430 | |
STEAM_DEMO_APP: 430 | |
jobs: | |
build-info: | |
runs-on: ubuntu-latest | |
outputs: | |
steam_id: ${{ steps.build-data.outputs.steam_id }} | |
channels: ${{ steps.build-data.outputs.channels }} | |
steps: | |
- id: build-data | |
run: | | |
STEAM_ID=${STEAM_APP:-430} | |
IS_DEMO=${DEMO:-false} | |
CHANNELS='"windows", "linux"' | |
if [ $RELEASE_STEAM = false ] && [ $RELEASE_GITHUB = false ]; then | |
CHANNELS='' | |
if [ $RELEASE_ITCH = true ]; then | |
CHANNELS='"web"' | |
fi | |
elif [ $RELEASE_ITCH = true ]; then | |
CHANNELS+=', "web"' | |
fi | |
if [ $IS_DEMO = true ] || [[ "$REF" =~ "-demo" ]]; then | |
STEAM_ID=$STEAM_DEMO_APP | |
fi | |
echo "::debug::Steam App ID: $STEAM_ID" | |
echo "steam_id=$STEAM_ID" >> $GITHUB_OUTPUT | |
echo "channels=[$CHANNELS]" >> $GITHUB_OUTPUT | |
env: | |
DEMO: ${{ inputs.demo }} | |
REF: ${{ github.ref_name }} | |
RELEASE_ITCH: ${{ inputs.release-itch }} | |
RELEASE_STEAM: ${{ inputs.release-steam }} | |
RELEASE_GITHUB: ${{ inputs.release-github }} | |
build-godot: | |
uses: kuma-gee/actions/.github/workflows/godot-build.yml@main | |
needs: build-info | |
if: ${{ needs.build-info.outputs.channels != '[]' }} | |
with: | |
channels: ${{ needs.build-info.outputs.channels }} | |
steam-app: ${{ fromJSON(needs.build-info.outputs.steam_id) }} | |
godot-version: 4.3 | |
project-path: godot | |
secrets: inherit | |
release-itch: | |
uses: kuma-gee/actions/.github/workflows/itch-release.yml@main | |
needs: build-godot | |
if: ${{ inputs.release-itch }} | |
with: | |
channels: '["web"]' | |
game: ${{ needs.build-godot.outputs.game }} | |
itch-user: kuma-gee | |
secrets: | |
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }} | |
PASSWORD: ${{ needs.build-godot.outputs.password }} | |
release-steam: | |
uses: kuma-gee/actions/.github/workflows/steam-release.yml@main | |
needs: [build-godot, build-info] | |
if: ${{ inputs.release-steam }} | |
with: | |
steam-app: ${{ fromJSON(needs.build-info.outputs.steam_id) }} | |
branch: beta | |
secrets: | |
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }} | |
STEAM_CONFIG_VDF: ${{ secrets.STEAM_CONFIG_VDF }} | |
PASSWORD: ${{ needs.build-godot.outputs.password }} | |
release-github: | |
uses: kuma-gee/actions/.github/workflows/github-release.yml@main | |
needs: build-godot | |
if: ${{ inputs.release-github }} | |
with: | |
demo: ${{ inputs.demo }} | |
secrets: | |
discord-webhook: ${{ secrets.DISCORD_RELEASE_HOOK }} | |
password: ${{ needs.build-godot.outputs.password }} |