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MBF21 Codepointer updates #38

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merged 12 commits into from
May 1, 2021

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XaserAcheron
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Updates the following codepointers to make good use of the extended arg range:

  • A_SpawnObject(type, angle, x_ofs, y_ofs, z_ofs, x_vel, y_vel, z_vel)
    • All 8 args used :D
    • Also renamed this function from A_SpawnFacing to A_SpawnObject since the new name suits it better now.
  • A_MonsterProjectile(type, angle, pitch, hoffset, voffset)
  • A_MonsterBulletAttack(hspread, vspread, numbullets, damagebase, damagedice)
  • A_WeaponProjectile(type, angle, pitch, hoffset, voffset)
  • A_WeaponBulletAttack(hspread, vspread, numbullets, damagebase, damagedice)

Also updated mbf21.md with better descriptions of everything, including the new args; refer to it for specifics.

@kraflab kraflab merged commit 32fbe29 into kraflab:master May 1, 2021
@XaserAcheron XaserAcheron deleted the mbf21-codepointer-updates branch May 1, 2021 22:41
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