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Implement multisampling for WebGL2 RenderTargets. #2054

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nkast opened this issue Nov 21, 2024 · 0 comments
Open

Implement multisampling for WebGL2 RenderTargets. #2054

nkast opened this issue Nov 21, 2024 · 0 comments
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enhancement New feature or request

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@nkast
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nkast commented Nov 21, 2024

What version of KNI does the bug occur on:

  • KNI 3.14.9001

What operating system are you using:

  • Windows10

What KNI platform are you using:

  • BlazorGL

Multisampling is essential for WebXR.

Reference:
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/renderbufferStorageMultisample

@nkast nkast self-assigned this Nov 21, 2024
@nkast nkast added the enhancement New feature or request label Nov 21, 2024
nkast added a commit to nkast/Wasm that referenced this issue Nov 23, 2024
nkast added a commit to nkast/Wasm that referenced this issue Nov 23, 2024
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