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Releases: kinsi55/CS_BeatSaber_Camera2

Update v0.1.6

06 Feb 19:22
0c5e862
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  • Added configuration option to make a camera show the used custom notes, even when having configured Custom Notes to only show up in the VR view in preparation for the upcoming Custom Notes updates
  • Fixed default camera type to be "FirstPerson" rather than the undocumented "Attached" which fixed some other underlying issues, mainly Modmap Extensions now looking much better for first person cameras. Cameras configured as "Attached" will get converted automatically (For now).
  • Possibly fixed some other, non critical errors

To update your config files (And see the changes) please launch and close your game (Configs are saved when the game closes).

Update v0.1.5

04 Feb 01:43
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  • Changed the FPS limiter so that, in most cases, it will render more FPS than what you limit it to, this can be disabled with the new option improveFrametimes. The goal of this is to make recording softwares (Like OBS) more relieably see new frames when they're picking a new frame and thus make the resulting video / stream significantly smoother. Unfortunately this is still not a complete fix but much better than what it was before (And I dont think there really is a way to fully fix this). The only real way to get the smoothest Video / Stream thats possible is by disabling the FPS limiter (By setting it to a high value like 150), you should probably do some testing and decide if that is what you want to do.
  • Fixed that hiding the Avatar would not actually hide it

Update v0.1.4

03 Feb 02:21
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  • Fixed Custom Avatars breaking (Twitching / T-Pose) when the cameras have an FPS limit (But this time I actually fixed it, hopefully, 🤞)
  • Fixed replays being unwatchable from VR (Black screen)

Update v0.1.2

02 Feb 18:18
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  • Fixed Custom Avatars breaking (Twitching / T-Pose) when the cameras have an FPS limit

Update v0.1.1

02 Feb 16:35
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  • Fixed certain situations where Movement scripts could crash / freeze the game
  • Added "loop" option to movement scripts which allows you to have the script play just once if you want to have something like "song start" transition
  • Minor optimization

Update v0.1.0

02 Feb 04:48
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  • Added a global Game-FPS cap that goes into effect when you dont have your HMD connected, the limit is dynamically picked by whatever the highest FPS limit of any active camera is. This also seems to have fixed an issue where the game occasionally would crash when trying to view a replay with no HMD connected.
  • Fixed various errors that could occur when editing config files in certain ways and live reloading them
  • Fixed the Main camera config not being re-generated when deleting it and reloading the config
  • Added a "Code Camera" to the Multiplayer Menu scene in the example config which shows the lobby code, duh.

Update v0.0.8

01 Feb 02:06
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  • Improved FPS limiter implementation to more closely follow the targeted FPS cap

First beta release

29 Jan 01:24
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Tested rather heavily, seems to be working fine. Time will show.

Works with BS 1.13 and up, no dependencies required.