I have taken this project from francois-p-peloquin. So that I could add the package.json to make this project work.
This Cordova plugin checks if the phone ringer has been set to silent mode. Pleas note that this only works for iOS at the moment.
cordova plugin add https://github.com/khevamann/cordova-silent-mode
//Must be run before you wish to start observing changes
SilentMode.init();
SilentMode.isMuted(
function() { //Callback
console.log('mute enabled');
}, function() { //Callback
console.log('mute disabled');
});
var Ringer = function(data) {
data = typeof data !== 'object' ? {} : data;
for (var i in data) {
this[i] = data[i];
}
this.init();
};
Ringer.prototype = {
t: false,
dur: 200,
init: function() {
var Obj = this;
SilentMode.init();
},
check_ringer: function(call) {
var Obj = this;
call = typeof call === 'function' ? call : function() {};
SilentMode.isMuted(function() {
Obj.cur = true;
call();
},function() {
Obj.cur = false;
call();
});
},
listen_change: function(call) {
var Obj = this;
call = typeof call === 'function' ? call : function() {};
var func = function(r) {
Obj.t = setInterval(function() {
Obj.check_ringer(function() {
if (r != Obj.cur) {
call();
clearInterval(Obj.t);
}
});
},Obj.dur);
};
if (typeof Obj.cur === 'undefined') {
Obj.check_ringer(function() {
var r = Obj.cur;
func(r);
});
}
else {
var r = Obj.cur;
func(r);
}
},
end: function() {
var Obj = this;
clearInterval(Obj.t);
},
};
$$(document).on('deviceready',function() {
var Ring = new Ringer(); //Will run the Ringer.init() function
//Time passes, other tasks accomplished
Ring.listen_change(function() {
console.log('the ringer position has changed');
});
//This would kill the loop checker so you don't bog down the system
//Ring.end();
});
- iOS