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implement difficulty selection in worst way possible #73

implement difficulty selection in worst way possible

implement difficulty selection in worst way possible #73

Workflow file for this run

name: Build Executables
on: [push]
jobs:
build-win:
name: Build Windows binary
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v3
with:
go-version: '1.20'
- name: Build Windows exe
env:
GPT_KEY: ${{ secrets.GPT_KEY }}
shell: bash
run: go build -ldflags "-X ebijam23/resources.gptKey=$GPT_KEY" -o retromancer.exe
- name: Upload Windows exe
uses: actions/upload-artifact@v3
with:
name: retromancer-win
path: |
LICENSE
retromancer.exe
build-mac:
name: Build MacOS binary
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v3
with:
go-version: '1.20'
- name: Build Mac exe
shell: bash
env:
GPT_KEY: ${{ secrets.GPT_KEY }}
run: go build -ldflags "-X ebijam23/resources.gptKey=$GPT_KEY" -o retromancer
- name: Tar it up
shell: bash
run: tar -zcvf retromancer-mac.tar.gz retromancer LICENSE
- name: Upload Mac exe
uses: actions/upload-artifact@v3
with:
name: retromancer-mac
path: retromancer-mac.tar.gz
build-lin:
name: Build Linux binary
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v3
with:
go-version: '1.20'
- name: Install dependencies
shell: bash
run: sudo apt-get update && sudo apt-get -y install libgl1-mesa-dev xorg-dev libasound2-dev
- name: Build Linux exe
shell: bash
env:
GPT_KEY: ${{ secrets.GPT_KEY }}
run: go build -ldflags "-X ebijam23/resources.gptKey=$GPT_KEY" -v -o retromancer
- name: Tar it up
shell: bash
run: tar -zcvf retromancer-lin.tar.gz retromancer LICENSE
- name: Upload Linux exe
uses: actions/upload-artifact@v3
with:
name: retromancer-lin
path: retromancer-lin.tar.gz
build-web:
name: Build Web binary
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v3
with:
go-version: '1.20'
- name: Build Web binary
shell: bash
env:
GPT_KEY: ${{ secrets.GPT_KEY }}
run: GOOS=js GOARCH=wasm go build -v -ldflags "-X ebijam23/resources.gptKey=$GPT_KEY -w -s" -o dist/web/retromancer.wasm
- name: Copy WASM exec script
shell: bash
run: cp $(go env GOROOT)/misc/wasm/wasm_exec.js dist/web/.
- name: Upload Web build
uses: actions/upload-artifact@v3
with:
name: retromancer-web
path: |
dist/web/
LICENSE
upload-bundle:
name: Bundle binaries with dev assets
runs-on: ubuntu-latest
needs: [build-lin, build-mac, build-win]
steps:
- uses: actions/checkout@v3
- name: Download Windows binary
uses: actions/download-artifact@v3
with:
name: retromancer-win
- name: Download Linux binary
uses: actions/download-artifact@v3
with:
name: retromancer-lin
- name: Download Mac binary
uses: actions/download-artifact@v3
with:
name: retromancer-mac
- name: Upload beta testing bundle
uses: actions/upload-artifact@v3
with:
name: retromancer-bundle
path: |
README.md
LICENSE
retromancer-lin.tar.gz
retromancer-mac.tar.gz
retromancer.exe
deploy-win:
name: Deploy Windows build to itch.io
if: startsWith(github.event.ref, 'refs/tags/v')
needs: build-win
runs-on: ubuntu-latest
steps:
- uses: actions/download-artifact@v3
with:
name: retromancer-win
- uses: josephbmanley/butler-publish-itchio-action@master
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: windows
ITCH_GAME: retromancer
ITCH_USER: kettek
PACKAGE: retromancer.exe
VERSION: ${{github.ref_name}}
deploy-mac:
name: Deploy MacOs build to itch.io
if: startsWith(github.event.ref, 'refs/tags/v')
needs: build-mac
runs-on: ubuntu-latest
steps:
- uses: actions/download-artifact@v3
with:
name: retromancer-mac
- name: Extract tarball
shell: bash
run: tar -zxvf retromancer-mac.tar.gz
- uses: josephbmanley/butler-publish-itchio-action@master
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: mac
ITCH_GAME: retromancer
ITCH_USER: kettek
PACKAGE: retromancer
VERSION: ${{github.ref_name}}
deploy-lin:
name: Deploy Linux build to itch.io
if: startsWith(github.event.ref, 'refs/tags/v')
needs: build-lin
runs-on: ubuntu-latest
steps:
- uses: actions/download-artifact@v3
with:
name: retromancer-lin
- name: Extract tarball
shell: bash
run: tar -zxvf retromancer-lin.tar.gz
- uses: josephbmanley/butler-publish-itchio-action@master
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: linux
ITCH_GAME: retromancer
ITCH_USER: kettek
PACKAGE: retromancer
VERSION: ${{github.ref_name}}
deploy-web:
name: Deploy Web build to itch.io
if: startsWith(github.event.ref, 'refs/tags/v')
needs: build-web
runs-on: ubuntu-latest
steps:
- uses: actions/download-artifact@v3
with:
name: retromancer-web
- uses: josephbmanley/butler-publish-itchio-action@master
env:
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
CHANNEL: web
ITCH_GAME: retromancer
ITCH_USER: kettek
PACKAGE: dist/web
VERSION: ${{github.ref_name}}