A series of artworks inspired by the Codevember challenge.
Didn't make one for every challenge as I focused on quality over quantity, but I tried to code everyday.
Chrome browser advised.
Currently working on the optimization of the code to make it cross-device / cross-browser.
Here are the links to see them live right in your browser (some of them might need gaming computers).
Most of them are a combination of Javascript and GLSL Shaders.
The main library I used is three.js
You might want to run them on your machine. To do so you will first need Node.js up and running.
You can find a lot of tutorials online, just Google it.
Once you have Node.js up and running, open your terminal and run
git clone https://github.com/KessonDalef/Codevember_2019.git
cd Codevember_2019
npm install
It will install all the needed libraries.
Now, if you are on Ubuntu or Mac OS X, you can simple type in
python2 -m SimpleHTTPServer 80
or
python3 -m http.server 80
If you are on Windows, you can install WAMP Server.
Again, you can find many tutorials online, like here or here
Now open your browser (tested on Firefox and Chrome/Chromium - which is preferred for the WebGL performances) and open the link.
Have fun!
Realized on a gaming laptop and an Nvidia GTX 980M 4 GB RAM GPU.
You can try to reduce the size of the window to improve performances.
You can download, edit, redistribute the work as long as you always use the same license and the original attribution.