This repository has been archived by the owner on Nov 16, 2021. It is now read-only.
Releases: kenany/node-resteemo
Releases · kenany/node-resteemo
2.4.1
2.4.0
2.3.0
- Added
resteemo.player.ingame(platform, summoner, callback)
- Added
resteemo.player.teams(platform, summoner, callback)
- Added
resteemoo.team(platform, tag, callback)
- Added
resteemo.team.leagues(platform, guid, callback)
- Simplified second success check
- Updated request to 2.25.x
2.2.0
2.1.0
2.0.0
- Response data is no longer modified (as expected from an API wrapper).
- #2:
resteemo.player.create()
is now simplyresteemo.player()
. - #4: Use native JSON implementation instead of JSON 3.
null
is no longer passed as the second argument to callbacks if there's an error.- Updated how some callbacks are passed around internally.
- Reduced internal redundancy by using a
playerRequest
function. - Internal
normalizePlatform
function is now synchronous. - Switched to using
.length
instead oflodash.size
for Strings internally. - Added
coverage
andtest
folders to.npmignore
. - Removed
node_modules
from.npmignore
as it is ignored by default. - Removed
CONTRIBUTING.md
from.npmignore
. - Added
license
field topackage.json
. - Renamed
author.web
field toauthor.url
inpackage.json
. - Removed "in Node" from
description
field inpackage.json
. - Removed "rest" keyword from
package.json
. - Simplified
repository
field inpackage.json
. - Updated Lo-Dash to 1.3