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A small utility which generates Go code from any file. Useful for embedding binary data in a Go program.

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Hello new bindata

This package is a fork of the go-bindata. It's optimized by @kataras to maximize the performance on the Iris web framework and generally, in http web servers written with Go.

This bindata package is x7.887767220902613 times faster than the original go-bindata in terms of web response.

Reqs/sec with shuLhan/go-bindata and alternatives

go-bindata

Reqs/sec with kataras/bindata

bindata

Bindata

This package converts any file into managable Go source code. Useful for embedding binary data into a go program. The file data is gzip compressed before and after converted to a raw byte slice.

It comes with a command line tool in the cmd/bindata sub directory. This tool offers a set of command line options, used to customize the output being generated.

Installation

The only requirement is the Go Programming Language.

$ go get -u github.com/kataras/bindata/cmd/bindata

Usage

Conversion is done on one or more sets of files. They are all embedded in a new Go source file, along with a table of contents and an Asset function, which allows quick access to the asset, based on its name.

The simplest invocation generates a bindata_gzip.go file in the current working directory. It includes all assets from the data directory.

$ bindata ./data

To include all input sub-directories recursively, use the elipsis postfix as defined for Go import paths. Otherwise it will only consider assets in the input directory itself.

$ bindata ./data/...

To specify the name of the output file being generated, we use the following:

$ bindata -o data.go ./data/...

Multiple input directories can be specified if necessary.

$ bindata ./dir1/... ./path/to/dir2/...

The following paragraphs detail some of the command line options which can be supplied to bindata.

To ignore files, pass in regexes using -ignore, for example:

$ bindata -ignore=\\.gitignore ./data/...

Static Files

package main

import "github.com/kataras/iris/v12"

func main() {
    app := iris.New()
	app.HandleDir("/public", "./public", iris.DirOptions{
		Asset:      GzipAsset,
		AssetInfo:  GzipAssetInfo,
		AssetNames: GzipAssetNames,
		AssetValidator: func(ctx iris.Context, name string) bool {
			ctx.Header("Vary", "Accept-Encoding")
			ctx.Header("Content-Encoding", "gzip")
			return true
		},
	})
    // [...]
}

Templates

Use the https://github.com/shuLhan/go-bindata for the templates as you used to do before the kataras/bindata. The kataras/bindata package doesn't support embedded templates, at least yet.

Accessing an asset

To access asset data, we use the GzipAsset(string) ([]byte, error) function which is included in the generated output (gziped).

data, err := GzipAsset("pub/style/foo.css")
if err != nil {
    // Asset was not found.
}

// Use asset data...

Debug vs Release builds

When invoking the program with the -debug flag, the generated code does not actually include the asset data. Instead, it generates function stubs which load the data from the original file on disk. The asset API remains identical between debug and release builds, so your code will not have to change.

This is useful during development when you expect the assets to change often. The host application using these assets uses the same API in both cases and will not have to care where the actual data comes from.

An example is a Go webserver with some embedded, static web content like HTML, JS and CSS files. While developing it, you do not want to rebuild the whole server and restart it every time you make a change to a bit of javascript. You just want to build and launch the server once. Then just press refresh in the browser to see those changes. Embedding the assets with the debug flag allows you to do just that. When you are finished developing and ready for deployment, just re-invoke bindata without the -debug flag. It will now embed the latest version of the assets.

Compression

Gzip Compression is enabled by-default and can't change.

  • data saved gzip compressed
  • output result is gzip compressed

For that reason, you have to include those two headers in your handlers:

w.Header().Add("Vary", "Accept-Encoding")
w.Header().Add("Content-Encoding", "gzip")

Path prefix stripping

Iris manages that automatically, for both templates and static files.

Build tags

With the optional -tags flag, you can specify any go build tags that must be fulfilled for the output file to be included in a build. This is useful when including binary data in multiple formats, where the desired format is specified at build time with the appropriate tags.

The tags are appended to a // +build line in the beginning of the output file and must follow the build tags syntax specified by the go tool.

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A small utility which generates Go code from any file. Useful for embedding binary data in a Go program.

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