V1.0.0-alpha
Pre-release
Pre-release
notice:
This release is NOT production ready and most code does not work together
What's changed
Sprites
- Added enemy: angy wall-E
- Added enemy: CleaningRobot
- Added enemy: Evil Eve
- Added plant: moneyplant (sunflower like)
- Added plant: Pineapple
- Added plant: crazyPear
- Added plant: peashooterRO
Game logic
location handling
- Added location handling
- Added the ability to move enemies
- Added the ability to detect plants and stop moving
- Added the ability to change entity information based on location
STM32
- Added the ability to read a button press
GPU
- Added the ability to draw a sprite
- Added the ability to draw the background
- Added the ability to "green screen" the sprites
Other
- Added the ability to use UART to communicate at 230400 baud
Known bugs
Sprites
- Borders have green artifacts
Game logic
- There are currently no known bugs
GPU
- Line on the left of the sprite
- improper border handling