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core/ and core/math have been in the default include path, this can cause trouble when a direction has files with the same basename as files in core/ or core/math. (see godotengine#10071) In order to fix such future problems all core/... includes need to be explicit, preventing the compiler *not* including core files when files with same basename are present.
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Original file line number | Diff line number | Diff line change |
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@@ -30,9 +30,9 @@ | |
#ifndef CLASS_DB_H | ||
#define CLASS_DB_H | ||
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#include "method_bind.h" | ||
#include "object.h" | ||
#include "print_string.h" | ||
#include "core/method_bind.h" | ||
#include "core/object.h" | ||
#include "core/print_string.h" | ||
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/** | ||
@author Juan Linietsky <[email protected]> | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -30,8 +30,8 @@ | |
#ifndef COLOR_H | ||
#define COLOR_H | ||
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#include "math_funcs.h" | ||
#include "ustring.h" | ||
#include "core/math/math_funcs.h" | ||
#include "core/ustring.h" | ||
/** | ||
@author Juan Linietsky <[email protected]> | ||
*/ | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -30,11 +30,11 @@ | |
#ifndef COMMAND_QUEUE_MT_H | ||
#define COMMAND_QUEUE_MT_H | ||
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#include "os/memory.h" | ||
#include "os/mutex.h" | ||
#include "os/semaphore.h" | ||
#include "simple_type.h" | ||
#include "typedefs.h" | ||
#include "core/os/memory.h" | ||
#include "core/os/mutex.h" | ||
#include "core/os/semaphore.h" | ||
#include "core/simple_type.h" | ||
#include "core/typedefs.h" | ||
/** | ||
@author Juan Linietsky <[email protected]> | ||
*/ | ||
|
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Original file line number | Diff line number | Diff line change |
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|
@@ -30,7 +30,7 @@ | |
#ifndef EVENT_QUEUE_H | ||
#define EVENT_QUEUE_H | ||
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#include "object.h" | ||
#include "core/object.h" | ||
/** | ||
@author Juan Linietsky <[email protected]> | ||
*/ | ||
|
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