Add custom condition effects to support the basic statuses the system has #68
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When v3.0 dropped, it added the basic D&D conditions and other statuses into the system, finally. Initial support was done in AR v3.4.0 by adding Midi-flags to the status effects. That works when applying the basic conditions but doesn't support other active effects that use the
statuses
property (like some spells/features in the SRD do). This changes the implementation to remove those flags and directly handle advantage/disadvantage based on thosestatuses
.