Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Play widget: expose playing and repeat #2283

Merged
merged 3 commits into from
Jan 8, 2020
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
13 changes: 7 additions & 6 deletions ipywidgets/widgets/widget_int.py
Original file line number Diff line number Diff line change
Expand Up @@ -224,17 +224,18 @@ def _validate_value(self, proposal):
class Play(_BoundedInt):
"""Play/repeat buttons to step through values automatically, and optionally loop.
"""
interval = CInt(100, help="The time between two animation steps (ms).").tag(sync=True)
step = CInt(1, help="Increment step").tag(sync=True)
disabled = Bool(False, help="Enable or disable user changes").tag(sync=True)

_view_name = Unicode('PlayView').tag(sync=True)
_model_name = Unicode('PlayModel').tag(sync=True)

_playing = Bool(help="Whether the control is currently playing.").tag(sync=True)
_repeat = Bool(help="Whether the control will repeat in a continous loop.").tag(sync=True)
playing = Bool(help="Whether the control is currently playing.").tag(sync=True)
repeat = Bool(help="Whether the control will repeat in a continous loop.").tag(sync=True)

interval = CInt(100, help="The time between two animation steps (ms).").tag(sync=True)
step = CInt(1, help="Increment step").tag(sync=True)
disabled = Bool(False, help="Enable or disable user changes").tag(sync=True)
show_repeat = Bool(True, help="Show the repeat toggle button in the widget.").tag(sync=True)


class _BoundedIntRange(_IntRange):
max = CInt(100, help="Max value").tag(sync=True)
min = CInt(0, help="Min value").tag(sync=True)
Expand Down
86 changes: 55 additions & 31 deletions packages/controls/src/widget_int.ts
Original file line number Diff line number Diff line change
Expand Up @@ -776,8 +776,8 @@ class PlayModel extends BoundedIntModel {
return _.extend(super.defaults(), {
_model_name: 'PlayModel',
_view_name: 'PlayView',
_playing: false,
_repeat: false,
repeat: false,
playing: false,
show_repeat: true,
interval: 100,
step: 1,
Expand All @@ -789,42 +789,47 @@ class PlayModel extends BoundedIntModel {
}

loop(): void {
if (this.get('_playing')) {
const next_value = this.get('value') + this.get('step');
if (next_value <= this.get('max')) {
this.set('value', next_value);
if (!this.get('playing')) {
return;
}
const next_value = this.get('value') + this.get('step');
if (next_value <= this.get('max')) {
this.set('value', next_value);
this.schedule_next();
} else {
if (this.get('repeat')) {
this.set('value', this.get('min'));
this.schedule_next();
} else {
if(this.get('_repeat')) {
this.set('value', this.get('min'));
this.schedule_next();
} else {
this.set('_playing', false);
}
this.pause();
}
this.save_changes();
}
this.save_changes();
}

schedule_next(): void {
window.setTimeout(this.loop.bind(this), this.get('interval'));
this._timerId = window.setTimeout(this.loop.bind(this), this.get('interval'));
}

stop(): void {
this.set('_playing', false);
this.pause();
this.set('value', this.get('min'));
this.save_changes();
}

pause(): void {
this.set('_playing', false);
window.clearTimeout(this._timerId);
this._timerId = null;
this.set('playing', false);
this.save_changes();
}

play(): void {
this.set('_playing', true);
if (this.get('value') == this.get('max')) {
// if the value is at the end, reset if first, and then schedule the next
animate(): void {
if (this._timerId !== null) {
return;
}
if (this.get('value') === this.get('max')) {
// if the value is at the end, reset it first, and then schedule the next
this.set('value', this.get('min'));
this.schedule_next();
this.save_changes();
Expand All @@ -833,12 +838,20 @@ class PlayModel extends BoundedIntModel {
// loop will call save_changes in this case
this.loop();
}
this.save_changes();
}

play(): void {
this.set('playing', !this.get('playing'));
this.save_changes();
}

repeat(): void {
this.set('_repeat', !this.get('_repeat'));
this.set('repeat', !this.get('repeat'));
this.save_changes();
}

private _timerId: number | null = null;
}

export
Expand Down Expand Up @@ -882,11 +895,11 @@ class PlayView extends DOMWidgetView {
this.stopButton.onclick = this.model.stop.bind(this.model);
this.repeatButton.onclick = this.model.repeat.bind(this.model);

this.listenTo(this.model, 'change:_playing', this.update_playing);
this.listenTo(this.model, 'change:_repeat', this.update_repeat);
this.listenTo(this.model, 'change:show_repeat', this.update_repeat);
this.update_playing();
this.update_repeat();
this.listenTo(this.model, 'change:playing', this.onPlayingChanged);
this.listenTo(this.model, 'change:repeat', this.updateRepeat);
this.listenTo(this.model, 'change:show_repeat', this.updateRepeat);
this.updatePlaying();
this.updateRepeat();
this.update();
}

Expand All @@ -896,11 +909,22 @@ class PlayView extends DOMWidgetView {
this.pauseButton.disabled = disabled;
this.stopButton.disabled = disabled;
this.repeatButton.disabled = disabled;
this.update_playing();
this.updatePlaying();
}

onPlayingChanged() {
this.updatePlaying();
const previous = this.model.previous('playing');
const current = this.model.get('playing');
if (!previous && current) {
this.model.animate();
} else {
this.model.pause();
}
}

update_playing(): void {
const playing = this.model.get('_playing');
updatePlaying(): void {
const playing = this.model.get('playing');
const disabled = this.model.get('disabled');
if (playing) {
if (!disabled) {
Expand All @@ -915,8 +939,8 @@ class PlayView extends DOMWidgetView {
}
}

update_repeat(): void {
const repeat = this.model.get('_repeat');
updateRepeat(): void {
const repeat = this.model.get('repeat');
this.repeatButton.style.display = this.model.get('show_repeat') ? this.playButton.style.display : 'none';
if (repeat) {
this.repeatButton.classList.add('mod-active');
Expand Down
4 changes: 2 additions & 2 deletions packages/schema/jupyterwidgetmodels.latest.md
Original file line number Diff line number Diff line change
Expand Up @@ -784,8 +784,6 @@ Attribute | Type | Default | Help
`_model_module` | string | `'@jupyter-widgets/controls'` |
`_model_module_version` | string | `'1.5.0'` |
`_model_name` | string | `'PlayModel'` |
`_playing` | boolean | `false` | Whether the control is currently playing.
`_repeat` | boolean | `false` | Whether the control will repeat in a continous loop.
`_view_module` | string | `'@jupyter-widgets/controls'` |
`_view_module_version` | string | `'1.5.0'` |
`_view_name` | string | `'PlayView'` |
Expand All @@ -795,6 +793,8 @@ Attribute | Type | Default | Help
`layout` | reference to Layout widget | reference to new instance |
`max` | number (integer) | `100` | Max value
`min` | number (integer) | `0` | Min value
`playing` | boolean | `false` | Whether the control is currently playing.
`repeat` | boolean | `false` | Whether the control will repeat in a continous loop.
`show_repeat` | boolean | `true` | Show the repeat toggle button in the widget.
`step` | number (integer) | `1` | Increment step
`style` | reference to DescriptionStyle widget | reference to new instance | Styling customizations
Expand Down
4 changes: 2 additions & 2 deletions packages/schema/jupyterwidgetmodels.v8.md
Original file line number Diff line number Diff line change
Expand Up @@ -717,8 +717,8 @@ Attribute | Type | Default | Help
`_model_module` | string | `'@jupyter-widgets/controls'` |
`_model_module_version` | string | `'1.4.0'` |
`_model_name` | string | `'PlayModel'` |
`_playing` | boolean | `false` | Whether the control is currently playing.
`_repeat` | boolean | `false` | Whether the control will repeat in a continous loop.
`playing` | boolean | `false` | Whether the control is currently playing.
`repeat` | boolean | `false` | Whether the control will repeat in a continous loop.
`_view_module` | string | `'@jupyter-widgets/controls'` |
`_view_module_version` | string | `'1.4.0'` |
`_view_name` | string | `'PlayView'` |
Expand Down