Streaming sockjs for node and the browser.
This is a more streaming, more unixy take on sockjs.
- works with browserify (modularity)
- stream all the things (composition)
- emits a
'log'
event instead of spamming stdout (silence)
Browser code that takes in a stream of 0s and 1s from the server and inverts them:
var shoe = require('shoe');
var domready = require('domready');
var es = require('event-stream');
domready(function () {
var result = document.getElementById('result');
var stream = shoe('/invert');
var s = es.mapSync(function (msg) {
result.appendChild(document.createTextNode(msg));
return String(Number(msg)^1);
});
s.pipe(stream).pipe(s);
});
Server code that hosts some static files and emits 0s and 1s:
var shoe = require('shoe');
var http = require('http');
var ecstatic = require('ecstatic')(__dirname + '/static');
var server = http.createServer(ecstatic);
server.listen(9999);
var sock = shoe(function (stream) {
var iv = setInterval(function () {
stream.write(Math.floor(Math.random() * 2));
}, 250);
stream.on('end', function () {
clearInterval(iv);
});
stream.pipe(process.stdout, { end : false });
});
sock.install(server, '/invert');
The server emits 0s and 1s to the browser, the browser inverts them and sends them back, and the server dumps the binary digits to stdout.
By default, there's no logspam on stdout to clutter the output, which is a frustrating trend in realtimey websocket libraries that violates the rule of silence.
Just wait for a client to connect and you'll see:
$ node server.js
001011010101101000101110010000100
Since dnode has a simple streaming api it's very simple to plug into shoe.
Just hack up some browser code:
var domready = require('domready');
var shoe = require('shoe');
var dnode = require('dnode');
domready(function () {
var result = document.getElementById('result');
var stream = shoe('/dnode');
var d = dnode();
d.on('remote', function (remote) {
remote.transform('beep', function (s) {
result.textContent = 'beep => ' + s;
});
});
d.pipe(stream).pipe(d);
});
and hack up a server piping shoe streams into dnode:
var shoe = require('shoe');
var dnode = require('dnode');
var http = require('http');
var ecstatic = require('ecstatic')(__dirname + '/static');
var server = http.createServer(ecstatic);
server.listen(9999);
var sock = shoe(function (stream) {
var d = dnode({
transform : function (s, cb) {
var res = s.replace(/[aeiou]{2,}/, 'oo').toUpperCase();
cb(res);
}
});
d.pipe(stream).pipe(d);
});
sock.install(server, '/dnode');
Then open up localhost:9999
in your browser and you should see:
beep => BOOP
you must pass the return value of app.listen(port)
var shoe = require('shoe');
var express = require('express')
var app = express()
var sock = shoe(function (stream) { ... });
// *** must pass expcess/connect apps like this:
sock.install(app.listen(9999), '/dnode');
var shoe = require('shoe')
Return a readable/writable stream from the sockjs path uri
.
uri
may be a full uri or just a path.
shoe
will emit a 'connect'
event when the connection is actually open,
(just like in net).
writes performed before the 'connect'
event will be buffered. passing in cb
to
shoe is a shortcut for shoe(uri).on('connect', cb)
var shoe = require('shoe')
All the methods from the sockjs exports objects are attached onto the shoe
function, but the shoe()
function itself is special.
Create a server with sockjs.createServer(opts)
except this function also adds
the .install()
function below.
If cb
is specified, it fires cb(stream)
on 'connection'
events.
Call sock.installHandler()
with the default option of spamming stdout with log
messages switched off in place of just emitting 'log'
messages
on the sock
object instead. This is a much less spammy default that gets out
of your way.
If opts
is a string, use it as the opts.prefix
.
All the messages that sockjs normally emits will be available on the sock
object plus the events below:
Using the default logger with sock.install()
will cause these 'log'
messages
to be emitted instead of spamming stdout.
With npm do:
npm install shoe
MIT