An async ServerListPing client implementation in Rust.
See the example.
let mut config = ConnectionConfig::build(args.address);
if let Some(port) = args.port {
config = config.with_port(port);
}
let mut connection = config.connect().await?;
let status = connection.status().await?;
println!(
"{} of {} player(s) online",
status.players.online, status.players.max
);
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.