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I'm using Adaptive Lighting, but after setting up Magic Areas light groups the entities don't show up as accessible in the list of light entity ids to choose from. Something I'm missing, or not supported? Thanks! |
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Replies: 3 comments 4 replies
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To me these seem complementary: adaptive lighting on your "real" lights, to configure their color temp and brightness throughout the day. Then magic_areas for toggling them on/off. |
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I just checked and it's showing up on mine... Try reloading the Adaptive Lighting instance, see if it is a "race condition" of sorts of who loads first. |
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This is a bug. Can you open an issue? |
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OK, figured it out. Once I went into the light setup and added any overhead lights, then the
_all_lights
andoverhead_lights
entities get created and showed up in Adaptive Lighting. If all you do is enable light groups in Magic Areas it seems theall_lights
group isn't created.