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Added NarrowPhase::CollideShapeWithInternalEdgeRemoval (#1346) #2394

Added NarrowPhase::CollideShapeWithInternalEdgeRemoval (#1346)

Added NarrowPhase::CollideShapeWithInternalEdgeRemoval (#1346) #2394

Workflow file for this run

name: Build
on:
push:
branches: [ master ]
paths-ignore:
- 'Docs/**'
- '**.md'
pull_request:
branches: [ master ]
paths-ignore:
- 'Docs/**'
- '**.md'
env:
EMSCRIPTEN_VERSION: 3.1.64
UBUNTU_CLANG_VERSION: clang++-15
UBUNTU_GCC_VERSION: g++-12
jobs:
linux-clang:
runs-on: ubuntu-latest
name: Linux Clang
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
double_precision: [No, Yes]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_CLANG_VERSION}} -DDOUBLE_PRECISION=${{matrix.double_precision}}
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
linux_clang_tsan:
runs-on: ubuntu-latest
name: Linux Clang Sanitizers
strategy:
fail-fast: false
matrix:
build_type: [ReleaseASAN, ReleaseUBSAN, ReleaseTSAN]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_CLANG_VERSION}} -DTARGET_VIEWER=OFF -DTARGET_SAMPLES=OFF -DTARGET_HELLO_WORLD=OFF -DTARGET_UNIT_TESTS=ON -DTARGET_PERFORMANCE_TEST=ON
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Unit Tests
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
- name: Test ConvexVsMesh
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ./PerformanceTest -q=LinearCast -t=max -s=ConvexVsMesh
- name: Test Ragdoll
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ./PerformanceTest -q=LinearCast -t=max -s=Ragdoll
linux-clang-so:
runs-on: ubuntu-latest
name: Linux Clang Shared Library
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_CLANG_VERSION}} -DBUILD_SHARED_LIBS=YES
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
linux-clang-32-bit:
runs-on: ubuntu-latest
name: Linux Clang 32-bit
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Update APT
run: sudo apt update
- name: Install G++-Multilib
run: sudo apt -y install g++-multilib
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_CLANG_VERSION}} -DCMAKE_CXX_FLAGS=-m32 -DUSE_SSE4_1=OFF -DUSE_SSE4_2=OFF -DUSE_AVX=OFF -DUSE_AVX2=OFF -DUSE_AVX512=OFF -DUSE_LZCNT=OFF -DUSE_TZCNT=OFF -DUSE_F16C=OFF -DUSE_FMADD=OFF
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
linux-clang-use-std-vector:
runs-on: ubuntu-latest
name: Linux Clang using std::vector
strategy:
fail-fast: false
matrix:
build_type: [Debug, ReleaseASAN]
double_precision: [Yes]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_CLANG_VERSION}} -DDOUBLE_PRECISION=${{matrix.double_precision}} -DUSE_STD_VECTOR=ON
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
linux-gcc:
runs-on: ubuntu-latest
name: Linux GCC
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_GCC_VERSION}}
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
linux-gcc-so:
runs-on: ubuntu-latest
name: Linux GCC Shared Library
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_clang_gcc.sh ${{matrix.build_type}} ${{env.UBUNTU_GCC_VERSION}} -DBUILD_SHARED_LIBS=Yes
- name: Build
run: cmake --build ${{github.workspace}}/Build/Linux_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/Linux_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
msys2_mingw_gcc:
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
name: MSYS2 MinGW GCC
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release]
shared_lib: [No, Yes]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
install: mingw-w64-x86_64-toolchain mingw-w64-x86_64-cmake
update: true
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_mingw.sh ${{matrix.build_type}} g++ -DBUILD_SHARED_LIBS=${{matrix.shared_lib}}
- name: Build
run: cmake --build Build/MinGW_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: Build/MinGW_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
msvc_cl:
runs-on: windows-latest
name: Visual Studio CL
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
double_precision: [No, Yes]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/VS2022_CL -G "Visual Studio 17 2022" -A x64 Build -DDOUBLE_PRECISION=${{matrix.double_precision}}
- name: Build
run: msbuild Build\VS2022_CL\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
- name: Test
working-directory: ${{github.workspace}}/Build/VS2022_CL/${{matrix.build_type}}
run: ./UnitTests.exe
msvc_cl_no_object_stream:
runs-on: windows-latest
name: Visual Studio CL - No Object Stream
strategy:
fail-fast: false
matrix:
build_type: [Debug, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/VS2022_CL -G "Visual Studio 17 2022" -A x64 Build -DENABLE_OBJECT_STREAM=NO
- name: Build
run: msbuild Build\VS2022_CL\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
- name: Test
working-directory: ${{github.workspace}}/Build/VS2022_CL/${{matrix.build_type}}
run: ./UnitTests.exe
msvc_cl_dll:
runs-on: windows-latest
name: Visual Studio CL Shared Library
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/VS2022_CL -G "Visual Studio 17 2022" -A x64 Build -DBUILD_SHARED_LIBS=Yes
- name: Build
run: msbuild Build\VS2022_CL\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
- name: Test
working-directory: ${{github.workspace}}/Build/VS2022_CL/${{matrix.build_type}}
run: ./UnitTests.exe
msvc_cl_32_bit:
runs-on: windows-latest
name: Visual Studio CL 32-bit
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/VS2022_CL_32_BIT -G "Visual Studio 17 2022" -A Win32 -DUSE_SSE4_1=OFF -DUSE_SSE4_2=OFF -DUSE_AVX=OFF -DUSE_AVX2=OFF -DUSE_AVX512=OFF -DUSE_LZCNT=OFF -DUSE_TZCNT=OFF -DUSE_F16C=OFF -DUSE_FMADD=OFF Build
- name: Build
run: msbuild Build\VS2022_CL_32_BIT\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
- name: Test
working-directory: ${{github.workspace}}/Build/VS2022_CL_32_BIT/${{matrix.build_type}}
run: ./UnitTests.exe
msvc_cl_arm:
runs-on: windows-latest
name: Visual Studio CL ARM
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/VS2022_CL_ARM -G "Visual Studio 17 2022" -A ARM64 Build
- name: Build
run: msbuild Build\VS2022_CL_ARM\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
msvc_cl_arm_32_bit:
runs-on: windows-latest
name: Visual Studio CL ARM 32-bit
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
# Windows 11 SDK 10.0.22621.0 is the last SDK to support 32-bit ARM, in the future if the github image no longer includes it, it can be installed with:
# Start-Process -wait -FilePath "C:\Program Files (x86)\Microsoft Visual Studio\Installer\vs_installer.exe" -ArgumentList "modify", "--installPath", """C:\Program Files\Microsoft Visual Studio\2022\Enterprise""", "--quiet", "--norestart", "--nocache", "--add", "Microsoft.VisualStudio.Component.Windows11SDK.22621" -Verb RunAs
run: cmake -B ${{github.workspace}}/Build/VS2022_CL_ARM_32_BIT -G "Visual Studio 17 2022" -A ARM -DCMAKE_SYSTEM_VERSION="10.0.22621.0" -DCMAKE_CXX_COMPILER_WORKS=1 Build
- name: Build
run: msbuild Build\VS2022_CL_ARM_32_BIT\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
msvc_clang:
runs-on: windows-latest
name: Visual Studio Clang
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
double_precision: [No, Yes]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/VS2022_Clang -G "Visual Studio 17 2022" -A x64 -T ClangCL Build -DDOUBLE_PRECISION=${{matrix.double_precision}}
- name: Build
run: msbuild Build\VS2022_Clang\JoltPhysics.sln /property:Configuration=${{matrix.build_type}} -m
- name: Test
working-directory: ${{github.workspace}}/Build/VS2022_Clang/${{matrix.build_type}}
run: ./UnitTests.exe
macos:
runs-on: macos-latest
name: macOS
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release, Distribution]
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/MacOS_${{matrix.build_type}} -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DCMAKE_CXX_COMPILER=clang++ Build
- name: Build
run: cmake --build ${{github.workspace}}/Build/MacOS_${{matrix.build_type}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/MacOS_${{matrix.build_type}}
run: ctest --output-on-failure --verbose
android:
runs-on: ubuntu-latest
name: Android
strategy:
fail-fast: false
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Setup Java
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '17'
- name: Gradle Build
working-directory: ${{github.workspace}}/Build/Android
run: ./gradlew build --no-daemon
ios:
runs-on: macos-latest
name: iOS
strategy:
fail-fast: false
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Configure CMake
run: cmake -B ${{github.workspace}}/Build/XCode_iOS -DTARGET_HELLO_WORLD=OFF -DTARGET_PERFORMANCE_TEST=OFF -DCMAKE_SYSTEM_NAME=iOS -GXcode Build
- name: Build
run: cmake --build ${{github.workspace}}/Build/XCode_iOS -- -sdk iphonesimulator -arch x86_64
emscripten:
runs-on: ubuntu-latest
name: Emscripten
steps:
- name: Checkout Code
uses: actions/checkout@v4
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{env.EMSCRIPTEN_VERSION}}
- name: Verify emsdk
run: emcc -v
- name: Setup Node.js 18.x
uses: actions/setup-node@v4
with:
node-version: 18.x
- name: Configure CMake
working-directory: ${{github.workspace}}/Build
run: ./cmake_linux_emscripten.sh Distribution -DTARGET_HELLO_WORLD=OFF -DTARGET_PERFORMANCE_TEST=OFF
- name: Build
run: cmake --build ${{github.workspace}}/Build/WASM_Distribution -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/Build/WASM_Distribution
run: node UnitTests.js