Releases: joseph-montanez/raylib-php
Releases · joseph-montanez/raylib-php
0.8.2
Fixes to LoadModel and LoadModelAnimations for better 3D support.
- LoadModel has correct sub-object mapping, but still missing material->materialmap->* sub object to still support https://github.com/joseph-montanez/raylib-php/blob/master/raylib.c#L8561
- LoadModelAnimations is mostly complete, crashing when its unloaded & garbage collected
0.8.0
Large rewrite of internals. Reduced memory usage and faster performance due to fewer op calls.
- RayLib 4.5.0 support
- PHP 8.2 support
0.4.2
- Added Matrix
- Fixed Camera2D copy issue
- Added Screen-space-related functions
0.4.0
- Initial PHP 8 Support, Upgrade to RayLib 3.5
- Camera2D improvements to API use i.e
$camera->target->x++
is now possible without having to use getters and setters.
0.3.4-alpha
- Font loading
0.3.3-alpha
- Completed Window API
- Added more draw functions (triangle, fan, strip)
- Started adding read/write of properties rather than using getters and setters. This means no more
$vec->setX($vec->getX() + 10)
, you can now use$vec->x += 10
Left Turn!
- Added Audio functions
- Added Wave functions
- Added more Texture calls
- Added draw Triangle calls
- Fixed some stubs for auto complete
- Perf improvement for Texture->draw()
- Added another game
- Added bunny bench example (batch calls)
Fancy Foot
Bug fixes on some draw functions and moved gamepad into its own module.
Look Ma No Hands - Crash!
This is a super-duper alpha release.