Create Toast like tooltips, physical targets can be specified, or even points on screen. Many additional features and customizations. Just look at the samples Activities.
compile 'it.sephiroth.android.library.targettooltip:target-tooltip-library:1.3.15'
Tooltip.make(this,
new Builder(101)
.anchor(aView, Gravity.BOTTOM)
.closePolicy(new ClosePolicy()
.insidePolicy(true, false)
.outsidePolicy(true, false), 3000)
.activateDelay(800)
.showDelay(300)
.text(R.string.hello_world)
.maxWidth(500)
.withArrow(true)
.withOverlay(true)
.typeface(mYourCustomFont)
.floatingAnimation(AnimationBuilder.DEFAULT)
.build()
).show();
See the inner Builder class for the complete set of options
Tooltip style can be customized in your style object:
<!-- default style -->
<declare-styleable name="TooltipLayout">
<attr name="ttlm_padding" format="dimension" />
<attr name="ttlm_strokeColor" format="color" />
<attr name="ttlm_backgroundColor" format="color" />
<attr name="ttlm_strokeWeight" format="dimension" />
<attr name="ttlm_cornerRadius" format="dimension" />
<attr name="ttlm_arrowRatio" format="float" />
<attr name="android:textAppearance" />
<attr name="ttlm_overlayStyle" format="reference" />
<attr name="ttlm_elevation" format="dimension" />
<!-- font file path inside your assets folder -->
<attr name="ttlm_font" format="string" />
<!-- textview text gravity -->
<attr name="android:gravity" />
</declare-styleable>
And this is the style for the overlay touch:
<declare-styleable name="TooltipOverlay">
<attr name="android:color" />
<attr name="android:alpha" />
<attr name="ttlm_repeatCount" format="integer" />
<attr name="ttlm_duration" format="integer" />
<attr name="android:layout_margin" />
</declare-styleable>
then pass the style in the Builder method withStyleId(int resId)