A skill for controlling logitech media server and connected clients
This module controls streaming of content from a Logitech Media Server
- "play electronic music"
- "play artist covenant"
- "play favorite slay radio"
- "pause music playback"
- "identify musical composition"
- "stop playback"
Johan Palmqvist [email protected]
Install this skill, then go to https://home.mycroft.ai and enter your Logitech Media Server details under Skills->Logitech Media Server Skill
Working features:
- play <content>
- play <content> on <player_name>
- play artist <content>
- play favorite <content>
- play genre <content>
- play <content> music
- play playlist <content>
- play podcast <content>
- play radio <content>
- identify musical composition
- stop music
- pause music
- resume music
- next track
- previous track
- increase volume
- decrease volume
- maximum volume
- mute volume
- unmute volume
- power off <player_name>
- power on <player_name>
<content> can be:
- <song>
- <song> by <artist>
- <album>
- <album> by <artist>
- <artist>
- <genre>
- <favorite>
- <playlist>
- <podcast>
- <radio>
<player_name> can be the valid name of a destination client. You generally only need:
- <name of squeeze client>
To use sound effects as feedback add WAVE files to the skill sounds/ directory using the following names:
- cachenotupdated.wav
- cacheupdated.wav
- nexttrack.wav
- pause.wav
- playernotfound.wav
- playingcontent.wav
- poweroff.wav
- poweron.wav
- previoustrack.wav
- resume.wav
- stop.wav
- volumedown.wav
- volumemute.wav
- volumeset.wav
- volumeunmute.wav
- volumeup.wav
- If you have a large library it can take minutes to initialise, and then another chunk of time (tens of seconds) to determine what you specified as <content>. This can be mitigated to some degree by local caching of formatted content and verbally specifying source type when requesting playback of <content>.
- Running the skill on devices with limited resources may cause out of memory issues if the library is too large (YMMV).
- If the skill takes too long to respond the CommonPlay system skips the results. This is intermittent even with identical queries.
- No default set of WAVE files included for sound effects (as alternative to spoken dialogue).
- Pause/Resume/Next/Previous currently only works on default player
- fix bugs
- better random selection
- better playlist/radio/podcast handling (radio is currently handled as favorites, which actually seems to work quite well)
- memory usage optimizations
When <content> computation matches:
- song: a single song is played
- artist: all of the music by the artist is put on randomly
- album: the album is played in order (unless random mode is specified)
- genre: all of the music tagged with that genre is put on randomly