forked from navit-gps/navit
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fix:core:Fix buffer overflow for ticket navit-gps#1167 (navit-gps#1170)
* Refactor:Transform: Create transform func for a single point we have a common pattern where we call transform() for a single point. We have to specify the last 4 parameters as constants in a function with too many parameters. So refactor this function to a simpler signature. While at this, we also rename the function for easy distinction. * Fix:Transform: Fix buffer overflow in transform_point_buf in ticket navit-gps#1167 When displayitem_transform_holes() is called, we allocate a struct point buffer of size count. Then we call transform_point_buf() to fill that buffer called result. In this function we fill the buffer in a for loop that runs count times. The buffer is indexed using result_idx which is incremented every loop iteration. However, if we are in 3d mode (indicated by t->ddd), we call transform_z_clip_if_necessary(). This can lead to the repetition of the current loop iteration by decreasing the loop variable i by 1. Even though we decreased i we still increment result_idx by 1. So from the point of view of result_idx we are running the loop count+1 times. Thus, we write one element past the allocated buffer. To fix this we give the size of the allocated buffer to transform_point_buf(). Then we check in the loop if the repetition of this loop iteration would fit into the buffer. If not, we double the size of the buffer and try again until we succeed. Co-authored-by: Stefan Wildemann <[email protected]>
- Loading branch information
1 parent
a671d30
commit 13e550f
Showing
5 changed files
with
54 additions
and
21 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters