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jesperhellberg committed Jul 7, 2023
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92 changes: 92 additions & 0 deletions keyboards/crkbd/keymaps/jesperhellberg/config.h
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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* Select hand configuration */

#define MASTER_LEFT
#define SPLIT_LAYER_STATE_ENABLE
#define COMBO_COUNT 1
#define COMBO_TERM 40
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"

#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_TIMEOUT 300000 //turn off LEDS after X ms
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10

/* Enable the animations you want/need. You may need to enable only a small number of these because *
* they take up a lot of space. Enable and confirm that you can still successfully compile your firmware. */
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
//# define ENABLE_RGB_MATRIX_BAND_SAT
//# define ENABLE_RGB_MATRIX_BAND_VAL
//# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
//# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
//# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
//# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
//# define ENABLE_RGB_MATRIX_CYCLE_ALL
//# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
//# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
//# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
//# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
//# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
//# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
//# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
//# define ENABLE_RGB_MATRIX_DUAL_BEACON
//# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
//# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//# define ENABLE_RGB_MATRIX_RAINDROPS
//# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
//# define ENABLE_RGB_MATRIX_HUE_BREATHING
//# define ENABLE_RGB_MATRIX_HUE_PENDULUM
//# define ENABLE_RGB_MATRIX_HUE_WAVE
//# define ENABLE_RGB_MATRIX_PIXEL_RAIN
//# define ENABLE_RGB_MATRIX_PIXEL_FLOW
//# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
//# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//# define ENABLE_RGB_MATRIX_SPLASH
//# define ENABLE_RGB_MATRIX_MULTISPLASH
//# define ENABLE_RGB_MATRIX_SOLID_SPLASH
//# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
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