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Hello Instead of use of the static OBJ, is support of the Autodesk FBX format planned?
The text was updated successfully, but these errors were encountered:
There are no current plans to support FBX, as we try to keep simplescene open-source apache licensed with no external dependencies.
For animation data we support the open md5mesh format.
Commercial software which supports FBX uses the binary SDK from autodesk.
Blender has it's own limited reverse engineered FBX support, but it is GPL C code we can't use.
Assimp is license compatible BSD, but has no FBX support. On Oct 28, 2015 9:35 AM, "emersont1" [email protected] wrote:
Hello Instead of use of the static OBJ, is support of the Autodesk FBX format planned? — Reply to this email directly or view it on GitHub #16.
— Reply to this email directly or view it on GitHub #16.
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Hello
Instead of use of the static OBJ, is support of the Autodesk FBX format planned?
The text was updated successfully, but these errors were encountered: