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--- | ||
engines: | ||
exclude_paths: | ||
- 'DocFXProject/**' | ||
- '.github/**' | ||
- 'docs/**' | ||
- 'license.md' | ||
- 'license.txt' | ||
- 'readme.md' | ||
- '.gitignore' | ||
- '.gitattributes' | ||
- '.editorconfig' |
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[*.cs] | ||
indent_style = tab | ||
indent_size = 4 | ||
end_of_line = lf | ||
trim_trailing_whitespace = true | ||
insert_final_newline = true |
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# Set the default behavior, in case people don't have core.autocrlf set. | ||
*.cs eol=lf | ||
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# Explicitly declare text files you want to always be normalized and converted | ||
# to native line endings on checkout. | ||
*.cs text | ||
*.md text | ||
*.meta text |
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# These are supported funding model platforms | ||
github: # jeffcampbellmakesgames | ||
ko_fi: stampyturtle |
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--- | ||
name: Bug report | ||
about: Create a report to help us improve | ||
title: "[BUG] Title goes here" | ||
labels: bug | ||
assignees: '' | ||
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--- | ||
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**Describe the bug** | ||
_A clear and concise description of what the bug is._ | ||
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**Unity Version:** | ||
_Unity 2019.1.0f2 for example_ | ||
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**To Reproduce** | ||
_Steps to reproduce the behavior:_ | ||
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1. Go to '...' | ||
2. Click on '....' | ||
3. Scroll down to '....' | ||
4. See error | ||
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**Expected behavior** | ||
_A clear and concise description of what you expected to happen._ | ||
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**Screenshots** | ||
_If applicable, add screenshots to help explain your problem._ | ||
|
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**Additional context** | ||
_Add any other context about the problem here._ |
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--- | ||
name: Feature request | ||
about: Suggest an idea for this project | ||
title: '' | ||
labels: enhancement | ||
assignees: '' | ||
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--- | ||
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**Is your feature request related to a problem? Please describe.** | ||
_A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]_ | ||
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**Describe the solution you'd like** | ||
_A clear and concise description of what you want to happen._ | ||
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**Describe alternatives you've considered** | ||
_A clear and concise description of any alternative solutions or features you've considered._ | ||
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**Additional context** | ||
_Add any other context or screenshots about the feature request here._ |
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# Description | ||
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Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change. | ||
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Fixes # (issue) | ||
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# How Has This Been Tested? | ||
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Please describe the tests that you ran to verify your changes. Please also note any relevant details for your test configuration. | ||
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- [ ] Test A | ||
- [ ] Test B | ||
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# Checklist: | ||
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- [ ] My code follows the style guidelines of this project | ||
- [ ] I have performed a self-review of my own code | ||
- [ ] I have commented my code, particularly in hard-to-understand areas | ||
- [ ] I have made corresponding changes to the documentation | ||
- [ ] My changes generate no new warnings |
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*.DS_Store | ||
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[Bb]uilds/ |
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# =============== # | ||
# Unity generated # | ||
# =============== # | ||
[Ll]ogs/ | ||
[Tt]emp/ | ||
[Oo]bj/ | ||
[Bb]uild | ||
/[Ll]ibrary/ | ||
sysinfo.txt | ||
*.stackdump | ||
|
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# JetBrains Plugin | ||
JetBrains/ | ||
JetBrains.meta | ||
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# ============================================= # | ||
# Visual Studio / MonoDevelop / Rider generated # | ||
# ============================================= # | ||
[Ee]xported[Oo]bj/ | ||
.vs/ | ||
/*.userprefs | ||
/*.csproj | ||
/*.pidb | ||
/*.suo | ||
/*.sln* | ||
/*.user | ||
/*.unityproj | ||
/*.booproj | ||
/.idea*/ | ||
|
||
# ============ # | ||
# OS generated # | ||
# ============ # | ||
.DS_Store* | ||
._* | ||
.Spotlight-V100 | ||
.Trashes | ||
ehthumbs.db | ||
[Tt]humbs.db | ||
[Dd]esktop.ini |
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This hidden file is created to preserve potentially empty folders in git commits. |
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{ | ||
"dependencies": { | ||
"com.jeffcampbellmakesgames.packagetools": "https://github.com/jeffcampbellmakesgames/unity-package-tools.git#release/stable", | ||
"com.unity.ext.nunit": "1.0.0", | ||
"com.unity.ide.rider": "1.0.8", | ||
"com.unity.ide.vscode": "1.0.7", | ||
"com.unity.package-manager-ui": "2.2.0", | ||
"com.unity.test-framework": "1.0.18", | ||
"com.unity.textmeshpro": "2.0.1", | ||
"com.unity.ugui": "1.0.0", | ||
"com.unity.modules.ai": "1.0.0", | ||
"com.unity.modules.androidjni": "1.0.0", | ||
"com.unity.modules.animation": "1.0.0", | ||
"com.unity.modules.assetbundle": "1.0.0", | ||
"com.unity.modules.audio": "1.0.0", | ||
"com.unity.modules.cloth": "1.0.0", | ||
"com.unity.modules.director": "1.0.0", | ||
"com.unity.modules.imageconversion": "1.0.0", | ||
"com.unity.modules.imgui": "1.0.0", | ||
"com.unity.modules.jsonserialize": "1.0.0", | ||
"com.unity.modules.particlesystem": "1.0.0", | ||
"com.unity.modules.physics": "1.0.0", | ||
"com.unity.modules.physics2d": "1.0.0", | ||
"com.unity.modules.screencapture": "1.0.0", | ||
"com.unity.modules.terrain": "1.0.0", | ||
"com.unity.modules.terrainphysics": "1.0.0", | ||
"com.unity.modules.tilemap": "1.0.0", | ||
"com.unity.modules.ui": "1.0.0", | ||
"com.unity.modules.uielements": "1.0.0", | ||
"com.unity.modules.umbra": "1.0.0", | ||
"com.unity.modules.unityanalytics": "1.0.0", | ||
"com.unity.modules.unitywebrequest": "1.0.0", | ||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0", | ||
"com.unity.modules.unitywebrequestaudio": "1.0.0", | ||
"com.unity.modules.unitywebrequesttexture": "1.0.0", | ||
"com.unity.modules.unitywebrequestwww": "1.0.0", | ||
"com.unity.modules.vehicles": "1.0.0", | ||
"com.unity.modules.video": "1.0.0", | ||
"com.unity.modules.vr": "1.0.0", | ||
"com.unity.modules.wind": "1.0.0", | ||
"com.unity.modules.xr": "1.0.0" | ||
}, | ||
"lock": { | ||
"com.jeffcampbellmakesgames.packagetools": { | ||
"hash": "feaded99c976be564b7e52d2a47fed249e94bddd", | ||
"revision": "release/stable" | ||
} | ||
} | ||
} |
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%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!55 &1 | ||
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serializedVersion: 11 | ||
m_Gravity: {x: 0, y: -9.81, z: 0} | ||
m_DefaultMaterial: {fileID: 0} | ||
m_BounceThreshold: 2 | ||
m_SleepThreshold: 0.005 | ||
m_DefaultContactOffset: 0.01 | ||
m_DefaultSolverIterations: 6 | ||
m_DefaultSolverVelocityIterations: 1 | ||
m_QueriesHitBackfaces: 0 | ||
m_QueriesHitTriggers: 1 | ||
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m_WorldBounds: | ||
m_Center: {x: 0, y: 0, z: 0} | ||
m_Extent: {x: 250, y: 250, z: 250} | ||
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%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
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m_Gravity: {x: 0, y: -9.81} | ||
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m_MaxRotationSpeed: 360 | ||
m_BaumgarteScale: 0.2 | ||
m_BaumgarteTimeOfImpactScale: 0.75 | ||
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