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  • Make the World class have modes

    • Each mode will have its own time.
      • This is so all animation and projection will work in each mode.
  • Each mode will declare which systems are used in that mode.

  • Game mode will be what becomes the game.

  • Make a serialize and deserialize method on both systems and components.

  • Make components and systems have a getSchema method to know how to configure.

  • Make a world loader that works with the current release tag on the repo.

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