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CloudNet | The Cloud Network Environment Technology

Image of CloudNet

This is the CloudNet project, which has already taken a lot of time and effort for over 6 months. Here you can find the most recent commits to the project. I am absolutely not satisfied by the code and find it horribly awful. Therefore, soon there will be version 3.0 of CloudNet.

CloudNet is a cloud computing service for Minecraft networks. With a wide range of functionality, it offers both control over Minecraft Servers (Craftbukkit / Spigot / Glowstone) and BungeeCord Proxys.

CloudNet is dynamic, which means that the software automates and "limits" many already clear functionalities based on the pre-configuration or the "CloudDynamicServices" (CDS 2.1)

CloudNet manages server and helps networks to expand through new technologies to help the administration of a Minecraft Network. Another aspect of CloudNet are the unlimited development possibilities because you are able to build your own modules and extensive programming interfaces. CloudNet supports a wide range of needs and future opportunities, such as a Round Robin DNS management with the CloudFlare company service and the multi-proxy functionality for networks with more than 500 players, the project is important to enable high performance and stabilization for a Minecraft network.

For general information about CloudNet go to spigotmc.org.

Requirements

  • Java 8
  • Linux/Windows server with a minimum of 2GB DDR3 Memory and 2 vCores
  • A FTP/SFTP client to manage your Linux or Windows Server

The use of Linux containers (LXC) or OpenVZ containers (OVZ) is discouraged. There are many issues with their stability.
Use of KVM virtualization or dedicated servers is recommended.

Support

  • Spigot-Support » 1.7.x - 1.12.1
    • PaperSpigot, TacoSpigot, Hose, Torch
  • BungeeCord-Support » 1.7.x - 1.12.1
    • Flexpipe, HexaCord, Waterfall, TraverTine

Discord

Developer

If you would like to contribute to this repository, feel free to fork the repo and then create a pull request to our current dev branch.

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Cloud Network Environment Technology

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