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Add Danish (da) localization pack. Event file translated initially #7

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Oct 5, 2018
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133 changes: 133 additions & 0 deletions localization-pack-da/StringTableDaAchievements.xml

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780 changes: 780 additions & 0 deletions localization-pack-da/StringTableDaBuildingMode.xml

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381 changes: 381 additions & 0 deletions localization-pack-da/StringTableDaCharacters.xml

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520 changes: 520 additions & 0 deletions localization-pack-da/StringTableDaDiagnoses.xml

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31 changes: 31 additions & 0 deletions localization-pack-da/StringTableDaEvents.xml
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<Database>
<GameDBStringTable ID="LOC_EN_EVENTS">

<LanguageCode>en</LanguageCode>
<LanguageNameLocalized>English</LanguageNameLocalized>

<Contributors>
<Name>Oxymoron Games</Name>
</Contributors>

<LocalizedStrings>

<!-- Event names -->
<GameDBLocalizedString> <LocID>EVENT_TEST</LocID> <Text>Test begivenhed</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>EVENT_CRASH</LocID> <Text>Trafikuheld</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>EVENT_PANDEMIC</LocID> <Text>Epidemi</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>EVENT_NATURAL_DISASTER</LocID> <Text>Naturkatastrofe</Text> </GameDBLocalizedString>


<GameDBLocalizedString> <LocID>OBJECTIVE_CURE_PATIENT</LocID> <Text>Kurér</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_CURE_PATIENTS</LocID> <Text>Kurér patienter</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_STABILIZE_PATIENT</LocID> <Text>Behandl symptomer:</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_PLACE_ROOM</LocID> <Text>Placér</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_EQUIP_ROOM</LocID> <Text>Udstyr</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_HIRE_EMPLOYEE</LocID> <Text>Hyr medarbejder</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_MAINTAIN_PRESTIGE</LocID> <Text>Hold prestige over {1} stjerner i {2} dage</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OBJECTIVE_MAINTAIN_HIGH_INCOME</LocID> <Text>Hold indtægt på {1} eller over i {2} dage</Text> </GameDBLocalizedString>
</LocalizedStrings>
</GameDBStringTable>
</Database>

176 changes: 176 additions & 0 deletions localization-pack-da/StringTableDaExaminations.xml

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160 changes: 160 additions & 0 deletions localization-pack-da/StringTableDaNames.xml

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228 changes: 228 additions & 0 deletions localization-pack-da/StringTableDaNotifications.xml

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31 changes: 31 additions & 0 deletions localization-pack-da/StringTableDaOptions.xml
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<Database>
<GameDBStringTable ID="LOC_EN_OPTIONS">

<LanguageCode>en</LanguageCode>
<LanguageNameLocalized>English</LanguageNameLocalized>

<Contributors>
<Name>Oxymoron Games</Name>
</Contributors>

<LocalizedStrings>
<GameDBLocalizedString> <LocID>UI_OPTIONS</LocID> <Text>OPTIONS</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>UI_OPTIONS_MESSAGES</LocID> <Text>NOTIFICATION OPTIONS</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_SHOW_BLOOD</LocID> <Text>Display blood</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_SHOW_SCHEDULE</LocID> <Text>Display active daily schedule</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_UI_SCALE_AUTO</LocID> <Text>Automatic UI scale</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_UI_SCALE</LocID> <Text>UI scale</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_UI_TOOLTIP_DELAY</LocID> <Text>Tooltip delay (0 - 1s)</Text> </GameDBLocalizedString>

<GameDBLocalizedString> <LocID>OPTIONS_VOLUME_SFX</LocID> <Text>Volume: FX</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_VOLUME_MUSIC</LocID> <Text>Volume: Music</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_VOLUME_DIALOGUE</LocID> <Text>Volume: Dialog</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_VOLUME_UI</LocID> <Text>Volume: UI</Text> </GameDBLocalizedString>

<GameDBLocalizedString> <LocID>OPTIONS_AUTO_FOUNDATION_WALLS</LocID> <Text>Automatically add walls around foundations</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_SHOW_PAYMENTS_INGAME</LocID> <Text>Show payments ingame</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_SHOW_XP_INGAME</LocID> <Text>Show gained XP ingame</Text> </GameDBLocalizedString>
<GameDBLocalizedString> <LocID>OPTIONS_TRANSPARENT_OPEN_DOORS</LocID> <Text>Fade out open doors</Text> </GameDBLocalizedString>
</LocalizedStrings>
</GameDBStringTable>
</Database>
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