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EASTL
EASTL PublicForked from electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
C++
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EAStdC
EAStdC PublicForked from electronicarts/EAStdC
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
C++
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EABase
EABase PublicForked from electronicarts/EABase
EABase is a small set of header files that define platform-independent data types and platform feature macros.
C++
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EAThread
EAThread PublicForked from electronicarts/EAThread
EAThread implements a unified cross-platform interface for multithreaded programming.
C++
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EATest
EATest PublicForked from electronicarts/EATest
EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.
C++
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EAMain
EAMain PublicForked from electronicarts/EAMain
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
C++
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