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  1. EASTL EASTL Public

    Forked from electronicarts/EASTL

    EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

    C++

  2. EAStdC EAStdC Public

    Forked from electronicarts/EAStdC

    EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

    C++

  3. EABase EABase Public

    Forked from electronicarts/EABase

    EABase is a small set of header files that define platform-independent data types and platform feature macros.

    C++

  4. EAThread EAThread Public

    Forked from electronicarts/EAThread

    EAThread implements a unified cross-platform interface for multithreaded programming.

    C++

  5. EATest EATest Public

    Forked from electronicarts/EATest

    EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.

    C++

  6. EAMain EAMain Public

    Forked from electronicarts/EAMain

    EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.

    C++