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Explore WebGL instancing #1322

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Yomguithereal opened this issue Nov 18, 2022 · 2 comments
Closed

Explore WebGL instancing #1322

Yomguithereal opened this issue Nov 18, 2022 · 2 comments
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stale bot commented Dec 28, 2022

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the wontfix label Dec 28, 2022
@stale stale bot closed this as completed Jan 13, 2023
@Yomguithereal Yomguithereal reopened this Jan 13, 2023
@stale stale bot removed the wontfix label Jan 13, 2023
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stale bot commented Feb 22, 2023

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the wontfix label Feb 22, 2023
@jacomyal jacomyal added this to the v3.0.0 milestone Jul 24, 2023
jacomyal added a commit that referenced this issue Sep 14, 2023
This ticket partially solves #1322. The remaining programs must be
ported to the instanced system before the ticket could be completely
closed.

Details:
- Adds a new `#drawWebGL` method, that handles calling the proper WebGL
  (1 or 2) methods to draw
- Adds a new InstancedProgramDefinition interface, that contains
  everything ProgramDefinition contains, but with constant attributes
  and data as well
- Enhances the Program class so that it uses instanced rendering when it
  receives an InstancedProgramDefinition instead of ProgramDefinition
jacomyal added a commit that referenced this issue Sep 14, 2023
This ticket partially solves #1322. The remaining programs must be
ported to the instanced system before the ticket could be completely
closed.

Details:
- Adds a new `#drawWebGL` method, that handles calling the proper WebGL
  (1 or 2) methods to draw
- Adds a new InstancedProgramDefinition interface, that contains
  everything ProgramDefinition contains, but with constant attributes
  and data as well
- Enhances the Program class so that it uses instanced rendering when it
  receives an InstancedProgramDefinition instead of ProgramDefinition
- Updates all programs so that they properly use the new `#drawWebGL`
  method
- Ports node.circle.ts to be an instanced program
jacomyal added a commit that referenced this issue Sep 26, 2023
This ticket partially solves #1322. The remaining programs must be
ported to the instanced system before the ticket could be completely
closed.

Details:
- Adds a new `#drawWebGL` method, that handles calling the proper WebGL
  (1 or 2) methods to draw
- Adds a new InstancedProgramDefinition interface, that contains
  everything ProgramDefinition contains, but with constant attributes
  and data as well
- Enhances the Program class so that it uses instanced rendering when it
  receives an InstancedProgramDefinition instead of ProgramDefinition
- Updates all programs so that they properly use the new `#drawWebGL`
  method
- Ports node.circle.ts to be an instanced program
jacomyal added a commit that referenced this issue Oct 4, 2023
This ticket partially solves #1322. The remaining programs must be
ported to the instanced system before the ticket could be completely
closed.

Details:
- Adds a new `#drawWebGL` method, that handles calling the proper WebGL
  (1 or 2) methods to draw
- Adds a new InstancedProgramDefinition interface, that contains
  everything ProgramDefinition contains, but with constant attributes
  and data as well
- Enhances the Program class so that it uses instanced rendering when it
  receives an InstancedProgramDefinition instead of ProgramDefinition
- Updates all programs so that they properly use the new `#drawWebGL`
  method
- Ports node.circle.ts to be an instanced program
@jacomyal jacomyal closed this as completed Oct 4, 2023
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