Seequencer is a virtual-reality (VR) app for Android and iOS*, built using the Google Cardboard XR Plugin for Unity. All in-game assets are created with free and open-source software; GIMP for 2D assets, Blender for 3D assets, and GarageBand for audio. This project is developed on a MacBook Pro (Intel, 2020) running macOS Sonoma with an iPhone 14 running iOS 17 Developer Beta.
* Linux, macOS, and Windows, alongside WebGL, are also supported.
Important
macOS has a known issue, please follow the instructions below for a workaround:
- Right-click the unzipped
.app
and selectNew Terminal at Folder
. - Run the following command
chmod -R +x ./
in the terminal. - Right-click the unzipped
.app
, again, and selectShow Package Contents
. - Navigate to the folder
Contents/MacOS/
. - Right-click on
Seequencer
and selectOpen
.
Players are challenged to a memory test: remember successively longer sequences of coloured light-up pads inside of an inverted puzzle-cube, but don’t make too many mistakes!
There are three difficulty modes:
- Easy: 6 pads
- Normal: 24 pads
- Hard: 54 pads
Note
All in-game screenshots are captured on an iPhone 14 running iOS 17 Developer Beta.
Listen on SoundCloud