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charliewhitfield committed Sep 25, 2023
2 parents 9a2d9ab + 75c1690 commit ab7a8c1
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17 changes: 10 additions & 7 deletions CHANGELOG.md
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Expand Up @@ -6,15 +6,19 @@ File format follows [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).

See cloning and downloading instructions [here](https://www.ivoyager.dev/developers/).

## [v0.0.16] - Not Released
## [v0.0.16] - 2023-09-25

**We're migrating to Godot 4!** The _master_ branch will have serious regressions (broken features) for a while yet. For a fully functional build, use release v0.0.15.
**We've migrated to Godot 4!**

Currently under development using Godot 4.1.1.
Developed for Godot 4.1.1.

Requires non-release (non-Git-tracked) **ivoyager_assets-2023-08-14-godot4**; download [here](https://github.com/ivoyager/non_release_assets/releases/tag/2023-08-14).
Requires non-Git-tracked **ivoyager_assets-0.0.16**; find in [ivoyager releases](https://github.com/ivoyager/ivoyager/releases).

See changes and known regressions in the core submodule: [ivoyager/CHANGELOG.md](https://github.com/ivoyager/ivoyager/blob/master/CHANGELOG.md)
### Added
* Table Reader [ivoyager_table_reader](https://github.com/ivoyager/ivoyager_table_importer) added as editor plugin. (Functionality was previously in core 'ivoyager'.)

### Changed
* Many migration changes. See core ivoyager [migration changes](https://github.com/ivoyager/ivoyager/blob/master/CHANGELOG.md).

## [v0.0.15] - 2023-07-24

Expand Down Expand Up @@ -97,9 +101,8 @@ Requires non-Git-tracked **ivoyager_assets-0.0.10**; find in [ivoyager releases]
* 'Boot' scene greatly simplified; previous content is now in html loading page.
* Updated submodule 'ivoyager' to v0.0.10.

##

[v0.0.16]: https://github.com/ivoyager/planetarium/compare/v0.0.15...HEAD
[v0.0.16]: https://github.com/ivoyager/planetarium/compare/v0.0.15...v0.0.16
[v0.0.15]: https://github.com/ivoyager/planetarium/compare/v0.0.14...v0.0.15
[v0.0.14]: https://github.com/ivoyager/planetarium/compare/v0.0.13...v0.0.14
[v0.0.13]: https://github.com/ivoyager/planetarium/compare/v0.0.12...v0.0.13
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4 changes: 2 additions & 2 deletions planetarium/planetarium.gd
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Expand Up @@ -30,8 +30,8 @@ extends RefCounted
const EXTENSION_NAME := "Planetarium"
const EXTENSION_VERSION := "0.0.16"
const EXTENSION_BUILD := ""
const EXTENSION_STATE := "dev" # 'dev', 'alpha', 'beta', 'rc', ''
const EXTENSION_YMD := 20230922 # displayed if EXTENSION_STATE = 'dev'
const EXTENSION_STATE := "" # 'dev', 'alpha', 'beta', 'rc', ''
const EXTENSION_YMD := 20230925 # displayed if EXTENSION_STATE = 'dev'

const USE_THREADS := true # set false for debugging
const NO_THREADS_IF_HTML5 := true # overrides above
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10 changes: 5 additions & 5 deletions si_base_units.gd
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Expand Up @@ -34,13 +34,13 @@ const CANDELA := 1.0
# Notes on base SI units:
#
# See ivoyager/static/units.gd for conversion of base SI units to derived
# units. These values *SHOULD NOT* affect simulator operation as long as all
# dimensional quantities are correctly converted to and from internal units.
# Quantities are converted to or from internal units by (respectively)
# units. These values should not affect simulator operation *IN THEORY* as long
# as all dimensional quantities are correctly converted to and from internal
# units. Quantities are converted to or from internal units by (respectively)
# multiplying by or dividing by the appropriate IVUnits constant.
#
# FIXME: Scale *does* currently matter! The sim works but View and/or camera
# ranging is buggy if METER != 1.0.
# In practice, low METER values like 1e-9 begin to break camera code when at
# small targets due to small non-equal values being evaluated as equal.
#
# In past Godot versions (3.2.x and before) it was necessary to reduce METER
# to 1e-13 to elimitate visual glitches. This seems to be fixed as of 3.5.1.
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2 changes: 1 addition & 1 deletion web/godot.html
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Expand Up @@ -189,7 +189,7 @@
<div>
<p>
I, Voyager - Planetarium<br>
v0.0.15<br><br>
v0.0.16-dev.20230925<br><br>
Loading...
</p>
<div id='status'>
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