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Why is the cube not responding physically when I run lift env, I tried controlling the franka to clip it but there doesn't seem to be any collision response |
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Hi, thanks a lot for reporting this! The main issue here was that the cube was also being used as a marker in this example. However, to make it a marker, the marker class removed all physics APIs from the cube. This also affected the asset reference being used for making the cube for manipulation. I have added a note about this in the "Known Issues" section of the documentation. This should be fixed now in PR #30. |
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Hi, thanks a lot for reporting this!
The main issue here was that the cube was also being used as a marker in this example. However, to make it a marker, the marker class removed all physics APIs from the cube. This also affected the asset reference being used for making the cube for manipulation. I have added a note about this in the "Known Issues" section of the documentation.
This should be fixed now in PR #30.