This is a simple renderer with z-buffer for synthesis data generating. With an input mesh and its pose, the rendered RGB and depth map are generated. It has been applied to PVN3D.
Compile the source code by
chmod +x ./rastertriangle_so.sh
./rastertriangle_so.sh
- Download the LineMOD dataset from here. Unzip it and link the unzipped folder to this folder:
ln -s path_to_Linemod_preprocessed ./Linemod_preprocessed
- Download SUN2012pascalformat dataset from here. Unzip it and link the unzipped folder to this folder:
ln -s path_to_SUN2012pascalformat ./
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Generate rendered data. Sampled poses for each object are provided in
sampled_poses/
, which are generated by scripts here. Run the following command to generate rendered data:python3 rgbd_renderer.py --help python3 rgbd_renderer.py --cls ape --render_num 70000
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Run the following command to generate fusing data:
python3 fuse.py --help python3 generate_fusing_data.py --cls ape --fuse_num 10000