Pipeline net is a micro framework that helps you implement the pipeline and chain of responsibility patterns. With PipelineNet you can easily separate business logic and extend your application. Pipelines can be used to execute a series of middleware sequentially without expecting a return, while chains of responsibilities do the same thing but expecting a return. And you can do it all asynchronously too.
You can obtain the package from this project through nuget:
Install-Package PipelineNet
Or if you're using dotnet CLI:
dotnet add package PipelineNet
Table of Contents generated with DocToc
- Simple example
- Pipeline vs Chain of responsibility
- Middleware
- Pipelines
- Chains of responsibility
- Cancellation tokens
- Middleware resolver
- Migrate from PipelineNet 0.10 to 0.20
- License
Just to check how easy it is to use PipelineNet, here is an example of exception handling using a chain of responsibility:
First we define some middleware:
public class OutOfMemoryExceptionHandler : IMiddleware<Exception, bool>
{
public bool Run(Exception parameter, Func<Exception, bool> next)
{
if (parameter is OutOfMemoryException)
{
// Handle somehow
return true;
}
return next(parameter);
}
}
public class ArgumentExceptionHandler : IMiddleware<Exception, bool>
{
public bool Run(Exception parameter, Func<Exception, bool> next)
{
if (parameter is ArgumentException)
{
// Handle somehow
return true;
}
return next(parameter);
}
}
Now we create a chain of responsibility with the middleware:
var exceptionHandlersChain = new ResponsibilityChain<Exception, bool>(new ActivatorMiddlewareResolver())
.Chain<OutOfMemoryExceptionHandler>() // The order of middleware being chained matters
.Chain<ArgumentExceptionHandler>();
Now your instance of ResponsibilityChain
can be executed as many times as you want:
// The following line will execute only the OutOfMemoryExceptionHandler, which is the first middleware.
var result = exceptionHandlersChain.Execute(new OutOfMemoryException()); // Result will be true
// This one will execute the OutOfMemoryExceptionHandler first, and then the ArgumentExceptionHandler gets executed.
result = exceptionHandlersChain.Execute(new ArgumentExceptionHandler()); // Result will be true
// If no middleware matches returns a value, the default of the return type is returned, which in the case of 'bool' is false.
result = exceptionHandlersChain.Execute(new InvalidOperationException()); // Result will be false
You can even define a fallback that will be executed after your entire chain:
var exceptionHandlersChain = new ResponsibilityChain<Exception, bool>(new ActivatorMiddlewareResolver())
.Chain<OutOfMemoryExceptionHandler>() // The order of middleware being chained matters
.Chain<ArgumentExceptionHandler>()
.Finally<ExceptionHandlerFallback>();
public class ExceptionHandlerFallback : IFinally<Exception, bool>
{
public bool Finally(Exception parameter)
{
// Do something
return true;
}
}
Now if the same line gets executed:
var result = exceptionHandlersChain.Execute(new InvalidOperationException()); // Result will be true
The result will be true because of the type used in the Finally
method.
You can also choose to throw an exception in the finally instead of returning a value:
var exceptionHandlersChain = new ResponsibilityChain<Exception, bool>(new ActivatorMiddlewareResolver())
.Chain<OutOfMemoryExceptionHandler>()
.Chain<ArgumentExceptionHandler>()
.Finally<ThrowInvalidOperationException>();
public class ThrowInvalidOperationException : IFinally<Exception, bool>
{
public bool Finally(Exception parameter)
{
throw new InvalidOperationException("End of the chain of responsibility reached. No middleware matches returned a value.");
}
}
Now if the end of the chain was reached and no middleware matches returned a value, the InvalidOperationException
will be thrown.
Here is the difference between those two in PipelineNet:
- Chain of responsibility:
- Returns a value;
- Have a fallback to execute at the end of the chain;
- Used when you want that only one middleware to get executed based on an input, like the exception handling example;
- Pipeline:
- Does not return a value;
- Used when you want to execute various middleware over an input, like filterings over an image;
In PipelineNet the middleware is a definition of a piece of code that will be executed inside a pipeline or a chain of responsibility.
We have four interfaces defining middleware:
- The
IMiddleware<TParameter>
is used exclusively for pipelines, which does not have a return value. - The
IAsyncMiddleware<TParameter>
the same as above but used for asynchronous pipelines. - The
IMiddleware<TParameter, TReturn>
is used exclusively for chains of responsibility, which does have a return value. - The
IAsyncMiddleware<TParameter, TReturn>
the same as above but used for asynchronous chains of responsibility.
Besides the differences between those four kinds of middleware, they all have a similar structure, the definition of a method Run
in which the first parameter is the parameter passed to the Pipeline/Chain of responsibility beind executed and the second one
is an Action
of Func
to execute the next middleware in the flow. It is important to remember to invoke the next middleware
by executing the Action
/Func
provided as the second parameter.
The pipeline can be found in two flavours: Pipeline<TParameter>
and AsyncPipeline<TParameter>
. Both have the same functionaly,
aggregate and execute a series of middleware.
Here is an example of pipeline being configured with three middleware types:
var pipeline = new Pipeline<Bitmap>(new ActivatorMiddlewareResolver())
.Add<RoudCornersMiddleware>()
.Add<AddTransparencyMiddleware>()
.Add<AddWatermarkMiddleware>();
From now on, the instance of pipeline can be used to perform the same operation over as many Bitmap instance as you like:
Bitmap image1 = (Bitmap) Image.FromFile("party-photo.png");
Bitmap image2 = (Bitmap) Image.FromFile("marriage-photo.png");
Bitmap image3 = (Bitmap) Image.FromFile("matrix-wallpaper.png");
pipeline.Execute(image1);
pipeline.Execute(image2);
pipeline.Execute(image3);
If you want to, you can use the asynchronous version, using asynchronous middleware. Changing the instantiation to:
var pipeline = new AsyncPipeline<Bitmap>(new ActivatorMiddlewareResolver())
.Add<RoudCornersAsyncMiddleware>()
.Add<AddTransparencyAsyncMiddleware>()
.Add<AddWatermarkAsyncMiddleware>();
And the usage may be optimized:
Bitmap image1 = (Bitmap) Image.FromFile("party-photo.png");
Task task1 = pipeline.Execute(image1); // You can also simply use "await pipeline.Execute(image1);"
Bitmap image2 = (Bitmap) Image.FromFile("marriage-photo.png");
Task task2 = pipeline.Execute(image2);
Bitmap image3 = (Bitmap) Image.FromFile("matrix-wallpaper.png");
Task task3 = pipeline.Execute(image3);
Task.WaitAll(new Task[]{ task1, task2, task3 });
The chain of responsibility also has two implementations: ResponsibilityChain<TParameter, TReturn>
and AsyncResponsibilityChain<TParameter, TReturn>
.
Both have the same functionaly, aggregate and execute a series of middleware retrieving a return type.
One difference of chain responsibility when compared to pipeline is the fallback that can be defined with
the Finally
method. You can set one finally for chain of responsibility, calling the method more than once
will replace the previous type used.
As we already have an example of a chain of responsibility, here is an example using the asynchronous implementation: If you want to, you can use the asynchronous version, using asynchronous middleware. Changing the instantiation to:
var exceptionHandlersChain = new AsyncResponsibilityChain<Exception, bool>(new ActivatorMiddlewareResolver())
.Chain<OutOfMemoryAsyncExceptionHandler>() // The order of middleware being chained matters
.Chain<ArgumentAsyncExceptionHandler>()
.Finally<ExceptionHandlerAsyncFallback>();
public class ExceptionHandlerAsyncFallback : IAsyncFinally<Exception, bool>
{
public Task<bool> Finally(Exception parameter)
{
parameter.Data.Add("MoreExtraInfo", "More information about the exception.");
return Task.FromResult(true);
}
}
And here is the execution:
// The following line will execute only the OutOfMemoryExceptionHandler, which is the first middleware.
bool result = await exceptionHandlersChain.Execute(new OutOfMemoryException()); // Result will be true
// This one will execute the OutOfMemoryExceptionHandler first, and then the ArgumentExceptionHandler gets executed.
result = await exceptionHandlersChain.Execute(new ArgumentException()); // Result will be true
// If no middleware matches returns a value, the default of the return type is returned, which in the case of 'bool' is false.
result = await exceptionHandlersChain.Execute(new InvalidOperationException()); // Result will be false
If you want to pass the cancellation token to your asynchronous pipeline middleware, you can do so by implementing the ICancellableAsyncMiddleware<TParameter>
interface
and passing the cancellation token argument to the IAsyncPipeline<TParameter>.Execute
method:
var pipeline = new AsyncPipeline<Bitmap>(new ActivatorMiddlewareResolver())
.AddCancellable<RoudCornersCancellableAsyncMiddleware>()
.Add<AddTransparencyAsyncMiddleware>() // You can mix both kinds of asynchronous middleware
.AddCancellable<AddWatermarkCancellableAsyncMiddleware>();
CancellationToken cancellationToken = CancellationToken.None;
Bitmap image = (Bitmap) Image.FromFile("party-photo.png");
await pipeline.Execute(image, cancellationToken);
public class RoudCornersCancellableAsyncMiddleware : ICancellableAsyncMiddleware<Bitmap>
{
public async Task Run(Bitmap parameter, Func<Bitmap, Task> next, CancellationToken cancellationToken)
{
// Handle somehow
await next(parameter);
}
}
And to pass the cancellation token to your asynchronous chain of responsibility middleware, you can implement the ICancellableAsyncMiddleware<TParameter, TReturn>
interface
and pass the cancellation token argument to the IAsynchChainOfResponsibility<TParamete, TReturn>.Execute
method.
You may be wondering what is all this ActivatorMiddlewareResolver
class being passed to every instance of pipeline and chain of responsibility.
This is a default implementation of the IMiddlewareResolver
, which is used to create instances of the middleware types.
When configuring a pipeline/chain of responsibility you define the types of the middleware, when the flow is executed those middleware
needs to be instantiated, so IMiddlewareResolver
is responsible for that. Instantiated middleware are disposed automatically if they implement IDisposable
or IAsyncDisposable
. You can even create your own implementation, since the
ActivatorMiddlewareResolver
only works for parametersless constructors.
An implementation of the middleware resolver for IServiceProvider
was provided by @mariusz96. It is tested against Microsoft.Extensions.DependencyInjection 8.X.X
, but should work with any dependency injection container that implements IServiceProvider
.
You can grab it from nuget with:
Install-Package PipelineNet.ServiceProvider
Use it with dependency injection:
services.AddMiddlewareFromAssembly(typeof(RoudCornersAsyncMiddleware).Assembly);
services.AddScoped<IAsyncPipeline<Bitmap>>(serviceProvider =>
{
return new AsyncPipeline<Bitmap>(new ServiceProviderMiddlewareResolver(serviceProvider))
.Add<RoudCornersAsyncMiddleware>()
.Add<AddTransparencyAsyncMiddleware>()
.Add<AddWatermarkAsyncMiddleware>();
});
services.AddScoped<IMyService, MyService>();
public interface IMyService
{
Task DoSomething();
}
public class MyService : IMyService
{
private readonly IAsyncPipeline<Bitmap> _pipeline;
public MyService(IAsyncPipeline<Bitmap> pipeline)
{
_pipeline = pipeline;
}
public async Task DoSomething()
{
Bitmap image = (Bitmap) Image.FromFile("party-photo.png");
await _pipeline.Execute(image);
}
}
public class RoudCornersAsyncMiddleware : IAsyncMiddleware<Bitmap>
{
private readonly ILogger<RoudCornersAsyncMiddleware> _logger;
public RoudCornersAsyncMiddleware(ILogger<RoudCornersAsyncMiddleware> logger)
{
_logger = logger;
}
public async Task Run(Bitmap parameter, Func<Bitmap, Task> next)
{
_logger.LogInformation("Running RoudCornersAsyncMiddleware.");
// Handle somehow
await next(parameter);
}
}
Or instantiate it directly:
services.AddMiddlewareFromAssembly(typeof(RoudCornersAsyncMiddleware).Assembly);
public class MyService : IMyService
{
public async Task DoSomething()
{
IServiceProvider serviceProvider = GetServiceProvider();
IAsyncPipeline<Bitmap> pipeline = new AsyncPipeline<Bitmap>(new ServiceProviderMiddlewareResolver(serviceProvider))
.Add<RoudCornersAsyncMiddleware>()
.Add<AddTransparencyAsyncMiddleware>()
.Add<AddWatermarkAsyncMiddleware>();
Bitmap image = (Bitmap) Image.FromFile("party-photo.png");
await pipeline.Execute(image);
}
private IServiceProvider GetServiceProvider() => // Get service provider somehow
}
Note that IServiceProvider
lifetime can vary based on the lifetime of the containing class. For example, if you resolve service from a scope, and it takes an IServiceProvider
, it'll be a scoped instance.
For more information on dependency injection, see: Dependency injection - .NET.
An implementation of the middleware resolver for Unity was kindly provided by @ShaneYu. It is tested against Unity.Container 5.X.X
, you can grab it from nuget with:
Install-Package PipelineNet.Unity
In PipelineNet 0.20, Finally
overloads that use Func
have been made obsolete. This will be removed in the next major version.
To migrate replace:
var exceptionHandlersChain = new ResponsibilityChain<Exception, bool>(new ActivatorMiddlewareResolver())
.Chain<OutOfMemoryExceptionHandler>()
.Chain<ArgumentExceptionHandler>()
.Finally((parameter) =>
{
// Do something
return true;
});
With:
var exceptionHandlersChain = new ResponsibilityChain<Exception, bool>(new ActivatorMiddlewareResolver())
.Chain<OutOfMemoryExceptionHandler>()
.Chain<ArgumentExceptionHandler>()
.Finally<ExceptionHandlerFallback>();
public class ExceptionHandlerFallback : IFinally<Exception, bool>
{
public bool Finally(Exception parameter)
{
// Do something
return true;
}
}
This project is licensed under MIT. Please, feel free to contribute with code, issues or tips :)