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fix(scrollView): if bouncing past boundaries, do not stick.
Closes #482 Zynga Scroller slowly lowers the acceleration of scroll as soon as you pass the boundaries. Once the acceleration reaches zero, zynga will 'flip' the acceleration in the other direction and scroll back to within the boundaries (bounce effect). The problem is, sometimes as it slowly lowers the acceleration it will get *near zero*, but not reach zero. When acceleration gets close enough to zero, zynga stops the scrolling because it deems it 'too slow'. Now, the scrolling acceleration will 'flip' and go back towards being in boundaries (bounce) when the scrolling is below a certain minimum, not just when it is below zero.
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