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Version 0.5

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@joethephish joethephish released this 08 Sep 14:04
· 731 commits to master since this release
  • API to evaluate a function in ink from C#: EvaluateFunction(...).
  • API to check whether an ink function exists from C#: FunctionExists(...)
  • Fix to threads that wasn't cloning temporary variables by simply copying references, causing subtle bugs (thanks @cduquesne)
  • Fix for type coercion (thanks @cduquesne)
  • Fix for float parsing in non-English locales (or at least, those that use a comma natively rather than a dot) - wow, you're on a roll, thanks again @cduquesne!

Unity users: What should you download?

If you're using Unity, the UnityInkIntegration package is all you need!